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Rust Insights

Server profile · fra

[EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases

Online, with 0 of 60 players on; ranked #2,070 of every public Rust server, the top 9%. It last wiped 27d ago.

Filed under monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 60 players now 0% full
27-day averagepeak 12
#2,070ranktop 9%
27d agolast wipemonthly schedule
7d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246801:0010:0019:0004:0013:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020001:0010:0019:0004:0013:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 9% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

10 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 10, 23 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 10 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average8/200
  2. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average16/200
  3. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average12/140
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average12/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average31/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average6/75

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

The average busiest point of its recent wipes was 10 players. 23 hours after the latest wipe, the crowd peaked.

When does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases wipe, and how often?

Each month [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 7 hours ago. Wipes run monthly, as its tags say.

Server details

What does performance look like on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

The 48-hour average for server fps is 126, and 87 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 161,282. The highest memory figure was 5,273 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases currently run?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases, and is it online?

Right now [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases is up and running. Going by the uptime figure it gives, its last restart was around 18 hours ago. The last 7 full days gave 144 of 168 hours up, or 86% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

Europe is suggested by the name of [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases, which publishes no region tag and carries the region code fra. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 51.75.240.3:28015.

Lists and tags

Which meanings sit behind the tags on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $rfra (Region code): fra is the server's region code; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases turn up among the Rust Insights lists and filters?

These Rust Insights lists include [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases right now?

At the time of this refresh, [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases holds 0 players on 60 slots. A weekly average of 2 players goes with a peak of 12. Its strongest hour in the past 48 was 20:00 UTC, with an average of 8 players.

In the ranking of Rust servers, where does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases place?

The player-hours ranking for the last seven days puts [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases at #2,070, among the top 9% of all ranked servers.

Settings and rules

What are the settings and rules for [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

The name of [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

The game generates the map on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases: procedural, size 4,250, seed 1760108465. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: discord.heatline.gg.

Connecting

How can you get onto [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

To connect, start Rust and enter client.connect 51.75.240.3:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://heatline.gg is its website.

The small print

Server tags

What each one means.

Published as mp60,ptrak,$rfra,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players 60 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rfra
Region code fra is the server's region code.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.