Server profile · OC
[NZ/AU] Naki Rust
Online, with 0 of 50 players on; ranked #10,354 of every public Rust server, the top 47%. It last wiped 27d ago.
Online OC 51.161.219.251:28085 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 47% of all ranked servers, top 76% in OC. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:35 UTC FW27d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at [NZ/AU] Naki Rust?
Recent wipes peaked at 1 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak.
When does [NZ/AU] Naki Rust wipe, and how often?
Each month [NZ/AU] Naki Rust wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 18 hours ago. Its tags state a monthly wipe schedule.
About the server
How well does [NZ/AU] Naki Rust perform?
Server fps averaged 5 over 48 hours; the lowest reading was 5. The world held a peak of 69,969 entities, counting buildings, deployables and all the rest. It drew as much as 2,701 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does [NZ/AU] Naki Rust currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for [NZ/AU] Naki Rust. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is [NZ/AU] Naki Rust, and is it up at the moment?
At the time of this check [NZ/AU] Naki Rust is online. Going by the uptime figure it gives, its last restart was around 3 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does [NZ/AU] Naki Rust run from?
The OC tag is how [NZ/AU] Naki Rust places itself in Oceania. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 51.161.219.251:28085.
Tags
How should you read the tags listed for [NZ/AU] Naki Rust?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^s (Softcore): On this easier Facepunch mode, dying leaves part of your inventory with you; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; OC (Oceania): Find it in the browser under Oceania are what [NZ/AU] Naki Rust publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does [NZ/AU] Naki Rust turn up among the Rust Insights lists and filters?
[NZ/AU] Naki Rust appears among the following Rust Insights lists: Oceania Rust servers and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Oceania; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on [NZ/AU] Naki Rust right now?
At the time of this refresh, [NZ/AU] Naki Rust holds 0 players on 50 slots. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 07:00 UTC, averaging 1 players.
Where does [NZ/AU] Naki Rust sit in the rankings?
In Oceania, [NZ/AU] Naki Rust is #162; across all ranked servers it is #10,354 on seven-day player hours, in the top 47%.
Settings and rules
What settings and rules apply on [NZ/AU] Naki Rust?
No gather rate appears in the name of [NZ/AU] Naki Rust. The default of 8 players per group is what applies here. You get softcore as the game mode, The easier mode from Facepunch, keeping part of your loot. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on [NZ/AU] Naki Rust?
[NZ/AU] Naki Rust runs a procedural map of size 3,500 with seed 2144135523, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join [NZ/AU] Naki Rust?
Type client.connect 51.161.219.251:28085 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.