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Rust Insights

Server profile · OC

Full Metal Panic

Online, with 0 of 50 players on; ranked #5,596 of every public Rust server, the top 25%. It last wiped 18d ago.

Filed under trio monthly wipes moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 2
#5,596ranktop 25% · #127 in OC
18d agolast wipemonthly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608009:0018:0003:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 25% of all ranked servers, top 59% in OC, and #366 of the trio servers (top 58%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

4 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 10 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:08 UTC18d ago 2 – running 0
Fri 2 Oct, 22:14 UTC26d ago 2 held half 7.5 days 0
Fri 2 Oct, 09:40 UTC26d ago 2 – 0.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average2/50
  2. [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average18/200
  3. [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average11/200
  4. [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average9/100
  5. BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average3/50
  6. State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 1 on average0/40

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Full Metal Panic look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. 30 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what schedule does Full Metal Panic wipe?

The only wipe on Full Metal Panic is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 18 days 23 hours ago. Its tags state a monthly wipe schedule.

About the server

Does Full Metal Panic hold a steady frame rate?

Average server fps over the last 48 hours was 10, with a floor of 5. Buildings, deployables and the rest took the entity count as high as 204,678. Memory use peaked at 4,135 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Full Metal Panic?

Running on Linux, Full Metal Panic is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Full Metal Panic, and is it online?

At the time of this check Full Metal Panic is online. Going by the uptime figure it gives, its last restart was around 19 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Full Metal Panic run from?

With its OC tag, Full Metal Panic lists itself in Oceania. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 51.161.219.251:28075 is where it answers.

Server tags

What is meant by each tag on Full Metal Panic?

When the game's server browser reads Full Metal Panic, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; OC (Oceania): The server browser files this server under Oceania. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Full Metal Panic?

Full Metal Panic appears among the following Rust Insights lists: Oceania Rust servers, Modded Rust servers, explained, Rust PvE servers, live and Best trio Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.

Population

What does the population of Full Metal Panic look like?

Full Metal Panic shows 0 players at the moment, against 50 slots. The seven-day average is 0 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 15:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does Full Metal Panic place?

On the seven-day player-hours measure, Full Metal Panic is #5,596, in the top 25% of all ranked servers and #127 in Oceania. In the trio category it ranks #366.

Settings and rules

What settings and rules apply on Full Metal Panic?

No gather rate appears in the name of Full Metal Panic. Groups are capped at 3 players under the name trio. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on Full Metal Panic?

Full Metal Panic runs a procedural map of size 4,096 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Synecdoche Islands.

Join

What is the way to join Full Metal Panic?

Type client.connect 51.161.219.251:28075 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts3
Group limit Team size is capped at 3.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

OC
Oceania The server browser files this server under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.