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Rust Insights

Server profile · OC

ECHO 10X Testing Server

Offline, with 0 of 200 players on; ranked #16,238 of every public Rust server, the top 71%. It last wiped 38d ago.

Filed under 10x weekly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 200 players now 0% full
07-day averagepeak –
#16,238ranktop 71% · #193 in OC
38d agolast wipeweekly schedule
3d 17hnext wipeTue 3 Nov, 00:33 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Note: Top 71% of all ranked servers, top 94% in OC. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Tuesday 3 November, 00:33 UTC, in 3d 17h. Its weekly schedule tag · low confidence

9 wipe-day peak players, last three wipes

Coming wipes

  1. 3d 17hTue 3 Nov, 00:33 UTC
  2. 6d 11hThu 5 Nov, 19:00 UTCFW
  3. 10d 17hTue 10 Nov, 00:33 UTC
  4. 17d 17hTue 17 Nov, 00:33 UTC
  5. 24d 17hTue 24 Nov, 00:33 UTC
  6. 31d 17hTue 1 Dec, 00:33 UTC
  7. 34d 11hThu 3 Dec, 19:00 UTCFW
  8. 38d 17hTue 8 Dec, 00:33 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 00:33 UTC38d ago 9 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustForNoobs.com | 10x | Clans | No BPs |x10 AU 10/30 10.30 OC · groups of 32+ · 10x · weekly · 1 on average0/100
  2. HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average120/150
  3. WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEOC · groups of 40+ · 5x · weekly · 3 on average1/100
  4. [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 75 on average535/540
  5. [AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average5/75
  6. 30/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 2 on average6/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at ECHO 10X Testing Server?

At their busiest, its recent wipes drew 9 players on average. The peak crowd on this wipe came 32 hours after it started.

How often does ECHO 10X Testing Server wipe, and on which day?

Its tag sets the prediction: too few wipes on ECHO 10X Testing Server are on record to confirm the schedule. You can expect the next wipe on Tuesday 3 November at 00:33 UTC. The world you are playing on now was made 38 days 6 hours ago. A weekly wipe schedule is published in its tags.

Server

Which Rust version is ECHO 10X Testing Server on?

Rust network protocol 2633 and build 165217 on Linux is what ECHO 10X Testing Server runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is ECHO 10X Testing Server, and is it up at the moment?

The last sighting of ECHO 10X Testing Server was 34 days 22 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does ECHO 10X Testing Server run from?

With its OC tag, ECHO 10X Testing Server lists itself in Oceania. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 51.161.198.157:60417.

Server tags

How should you read the tags listed for ECHO 10X Testing Server?

These tags come from ECHO 10X Testing Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds 200 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): Once a week it wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; OC (Oceania): The server browser files this server under Oceania. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does ECHO 10X Testing Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry ECHO 10X Testing Server are 10x Rust servers, by the numbers, Oceania Rust servers and Modded Rust servers, explained. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

Population history

What does the population of ECHO 10X Testing Server look like?

ECHO 10X Testing Server was last seen 34 days 22 hours ago and is offline right now.

Where does ECHO 10X Testing Server sit in the rankings?

ECHO 10X Testing Server holds #16,238 for player hours over the last seven days, #193 in Oceania and in the top 71% of all ranked servers.

Map and rules

What settings and rules apply on ECHO 10X Testing Server?

Going by its name, ECHO 10X Testing Server gathers at 10x. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on ECHO 10X Testing Server?

Size 4,500 and seed 1678368928 define the procedural map on ECHO 10X Testing Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto ECHO 10X Testing Server?

Open the console with F1 in Rust and enter client.connect 51.161.198.157:60417. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://discord.com/invite/77uwJBCHaX is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2633,^w,OC,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players It holds 200 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Once a week it wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

OC
Oceania The server browser files this server under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.