Server profile · OC
[AU] Winterust - 2x Main
Online, with 7 of 75 players on; ranked #237 of every public Rust server, the top 1%. It last wiped 6d ago.
Online OC 103.193.81.84:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 1% of all ranked servers, top 2% in OC. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Friday 30 October, 03:57 UTC, in 22h. Every Friday at 03:57 UTC · high confidence
Coming wipes
- 22hFri 30 Oct, 03:57 UTC
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 7d 22hFri 6 Nov, 03:57 UTC
- 14d 22hFri 13 Nov, 03:57 UTC
- 21d 22hFri 20 Nov, 03:57 UTC
- 28d 22hFri 27 Nov, 03:57 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
- 35d 22hFri 4 Dec, 03:57 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 530, 6 hours in, with 49 in the queue.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 03:57 UTC6d ago | 530+49 queue | – | running | 56 |
| Fri 16 Oct, 03:57 UTC13d ago | 411+47 queue | halved by day 2 | 7 days | 31 |
| Fri 9 Oct, 03:57 UTC20d ago | 504+47 queue | halved by day 1 | 7 days | 51 |
| Fri 2 Oct, 04:10 UTC27d ago | 280 | halved by day 1 | 7 days | 13 |
| Thu 1 Oct, 18:00 UTC FW27d ago | 280 | – | 0.4 days | 1 |
| Fri 25 Sep, 04:57 UTC34d ago | 634+46 queue | halved by day 1 | 6.5 days | 70 |
| Fri 18 Sep, 04:57 UTC41d ago | 564+47 queue | halved by day 2 | 7 days | 9 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at [AU] Winterust - 2x Main?
Recent wipes peaked at 482 players on average. 6 hours after the latest wipe came the peak, and a further 49 stood in the queue. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.
How often does [AU] Winterust - 2x Main wipe, and on which day?
Wipes on [AU] Winterust - 2x Main come every Friday at 03:57 UTC. A wipe is expected on Friday 30 October at 03:57 UTC. The world you are playing on now was made 6 days 1 hours ago. A weekly wipe schedule is published in its tags.
Server
What does performance look like on [AU] Winterust - 2x Main?
The 48-hour average for server fps is 30, and 30 was the lowest seen. At its highest the entity count reached 161,879: buildings, deployables and everything else. It drew as much as 5,672 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on [AU] Winterust - 2x Main?
Rust network protocol 2635 and build 168909 on Linux is what [AU] Winterust - 2x Main runs. You can only join if your game is on the same protocol; Steam handles that update.
Has [AU] Winterust - 2x Main stayed online, and is it up now?
At the time of this check [AU] Winterust - 2x Main is online. The uptime it reports puts the last restart at about 9 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does [AU] Winterust - 2x Main sit?
Its OC tag is what [AU] Winterust - 2x Main uses to list itself in Oceania. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 103.193.81.84:28015.
Tags
What is meant by each tag on [AU] Winterust - 2x Main?
The tags gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): It holds 75 slots; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; OC (Oceania): The server browser files this server under Oceania; oxidation (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what [AU] Winterust - 2x Main publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Who is behind [AU] Winterust - 2x Main?
[AU] Winterust - 2x Main and 7 other servers we track all publish a winterust.net hostname, so the same operator most likely runs them.
On which Rust Insights lists does [AU] Winterust - 2x Main appear?
These Rust Insights lists include [AU] Winterust - 2x Main: Rust servers with a 2x gather rate, Oceania Rust servers and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.
Population
How many players are on [AU] Winterust - 2x Main right now, and how does that number move?
At the time of this refresh, [AU] Winterust - 2x Main holds 7 players on 75 slots. The seven-day average is 80 players, and the highest point in that week was 530. Look at the last 48 hours and the peak hour is 09:00 UTC, at 20 players on average.
In the ranking of Rust servers, where does [AU] Winterust - 2x Main place?
On the seven-day player-hours measure, [AU] Winterust - 2x Main is #237, in the top 1% of all ranked servers and #5 in Oceania.
Rules and settings
What are the settings and rules for [AU] Winterust - 2x Main?
Going by its name, [AU] Winterust - 2x Main gathers at 2x. Up to 10 players can join one group. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on [AU] Winterust - 2x Main?
Size 4,500 and seed 4632 define the procedural map on [AU] Winterust - 2x Main, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: The Official Home of Ser Winter.
Join
How can you get onto [AU] Winterust - 2x Main?
To connect, start Rust and enter client.connect 103.193.81.84:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://winterust.net/.
