Server profile · OC
EVERYONE'S RUST
Online, with 0 of 145 players on; ranked #9,936 of every public Rust server, the top 45%. It last wiped 21d ago.
Online OC 51.161.145.182:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 45% of all ranked servers, top 77% in OC. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 36d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 23:09 UTC21d ago | 4 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does EVERYONE'S RUST look like once wipe day arrives?
Recent wipes peaked at 4 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.
When does EVERYONE'S RUST wipe, and how often?
The only wipe on EVERYONE'S RUST is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 21 days 13 hours ago. Its tags state a monthly wipe schedule.
Server
Does EVERYONE'S RUST hold a steady frame rate?
Average server fps over the last 48 hours was 153, with a floor of 129. Buildings, deployables and the rest took the entity count as high as 99,448. It drew as much as 5,982 MB of memory. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on EVERYONE'S RUST?
Rust network protocol 2635 and build 168909 on Linux is what EVERYONE'S RUST runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is EVERYONE'S RUST, and is it up at the moment?
Right now EVERYONE'S RUST is up and running. The uptime it reports puts the last restart at about 5 days 8 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 6 October 2026.
In which location does EVERYONE'S RUST sit?
Its OC tag is what EVERYONE'S RUST uses to list itself in Oceania. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 51.161.145.182:28015.
Lists and tags
How should you read the tags listed for EVERYONE'S RUST?
When the game's server browser reads EVERYONE'S RUST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp145 (Max players): The slot count is 145; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; OC (Oceania): Its browser listing sits under Oceania. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does EVERYONE'S RUST appear?
These Rust Insights lists include EVERYONE'S RUST: Oceania Rust servers, Best Rust community servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on EVERYONE'S RUST right now, and how does that number move?
Of its 145 slots, EVERYONE'S RUST currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players.
In the ranking of Rust servers, where does EVERYONE'S RUST place?
In Oceania, EVERYONE'S RUST is #157; across all ranked servers it is #9,936 on seven-day player hours, in the top 45%.
Map and rules
How is EVERYONE'S RUST configured, and what rules apply?
No gather rate appears in the name of EVERYONE'S RUST. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.
What is the map on EVERYONE'S RUST?
EVERYONE'S RUST runs a procedural map of size 4,100 with seed 50000, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to EVERYONE'S RUST?
To connect, start Rust and enter client.connect 51.161.145.182:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.