Server profile
Avalon Lost || PVE || NO VIP || 2X
Online, with 1 of 40 players on; ranked #4,996 of every public Rust server, the top 22%. It last wiped 4d ago.
Online 50.20.249.125:19560 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 22% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Sunday 1 November, 02:40 UTC, in 2d 9h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 9hSun 1 Nov, 02:40 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 9d 9hSun 8 Nov, 02:40 UTC
- 16d 9hSun 15 Nov, 02:40 UTC
- 23d 9hSun 22 Nov, 02:40 UTC
- 30d 9hSun 29 Nov, 02:40 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 37d 9hSun 6 Dec, 02:40 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 02:40 UTC4d ago | 3 | – | running | 0 |
| Thu 22 Oct, 18:06 UTC6d ago | 0 | – | 2.4 days | 0 |
| Thu 15 Oct, 18:06 UTC13d ago | 2 | halved by day 3 | 7 days | 2 |
| Wed 14 Oct, 17:47 UTC14d ago | 4 | – | 1 days | 0 |
| Tue 13 Oct, 01:46 UTC16d ago | 4 | – | 1.7 days | 0 |
| Thu 8 Oct, 18:05 UTC20d ago | 2 | halved by day 3 | 4.3 days | 1 |
| Sat 3 Oct, 15:10 UTC26d ago | 3 | halved by day 2 | 5.1 days | 2 |
| Fri 2 Oct, 01:15 UTC27d ago | 3 | – | 1.6 days | 0 |
| Thu 24 Sep, 18:06 UTC34d ago | 2 | held half | 7.3 days | 0 |
| Thu 17 Sep, 18:06 UTC41d ago | 3 | halved by day 3 | 7 days | 0 |
| Tue 15 Sep, 00:35 UTC44d ago | 2 | held half | 2.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP15/50
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Avalon Lost || PVE || NO VIP || 2X, what happens on wipe day?
At their busiest, its recent wipes drew 2 players on average. 30 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 3.
On what schedule does Avalon Lost || PVE || NO VIP || 2X wipe?
Too few wipes are on record for Avalon Lost || PVE || NO VIP || 2X to confirm its schedule, so the tag guides the prediction. Sunday 1 November at 02:40 UTC is when the next wipe is due. The world you are playing on now was made 4 days 14 hours ago. The tags list wipes as weekly.
Server
What does performance look like on Avalon Lost || PVE || NO VIP || 2X?
Average server fps over the last 48 hours was 117, with a floor of 93. At its highest the entity count reached 130,760: buildings, deployables and everything else. The highest memory figure was 4,061 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Avalon Lost || PVE || NO VIP || 2X on?
Rust network protocol 2635 and build 168909 on Linux is what Avalon Lost || PVE || NO VIP || 2X runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Avalon Lost || PVE || NO VIP || 2X, and is it online?
Right now Avalon Lost || PVE || NO VIP || 2X is up and running. Going by the uptime figure it gives, its last restart was around 20 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Avalon Lost || PVE || NO VIP || 2X?
No region is published by Avalon Lost || PVE || NO VIP || 2X. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 50.20.249.125:19560.
Server tags
How should you read the tags listed for Avalon Lost || PVE || NO VIP || 2X?
When the game's server browser reads Avalon Lost || PVE || NO VIP || 2X, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^w (Weekly): The cycle repeats each week; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Avalon Lost || PVE || NO VIP || 2X?
The Rust Insights lists that carry Avalon Lost || PVE || NO VIP || 2X are Rust servers with a 2x gather rate, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Population history
How many players are on Avalon Lost || PVE || NO VIP || 2X right now?
At the time of this refresh, Avalon Lost || PVE || NO VIP || 2X holds 1 players on 40 slots. Over the past week it peaked at 3 and averaged 0 players. The busiest point of the last 48 hours fell at 03:00 UTC, averaging 1 players.
Where does Avalon Lost || PVE || NO VIP || 2X sit in the rankings?
On player hours for the last seven days, Avalon Lost || PVE || NO VIP || 2X sits at #4,996, inside the top 22% of ranked servers.
Rules and settings
What are the settings and rules for Avalon Lost || PVE || NO VIP || 2X?
Going by its name, Avalon Lost || PVE || NO VIP || 2X gathers at 2x. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Avalon Lost || PVE || NO VIP || 2X?
Avalon Lost || PVE || NO VIP || 2X runs a procedural map of size 4,500 with seed 64205775, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto Avalon Lost || PVE || NO VIP || 2X?
Open the console with F1 in Rust and enter client.connect 50.20.249.125:19560. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.