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Rust Insights

Server profile

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]

Online, with 23 of 100 players on; ranked #812 of every public Rust server, the top 4%. It last wiped 2h ago.

Filed under 1x weekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
23/ 100 players now 23% full
137-day averagepeak 42
#812ranktop 4%
2h agolast wipeweekly schedule
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
01020304018:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 15:14 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
05010015020018:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 15:14 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 4% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
41 wipe-day peak players, last three wipes
20% crowd held else halves by day 4.5

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 13d 21hThu 12 Nov, 15:14 UTC
  3. 20d 21hThu 19 Nov, 15:14 UTC
  4. 27d 21hThu 26 Nov, 15:14 UTC
  5. 35d 1hThu 3 Dec, 19:00 UTCFW
  6. 41d 21hThu 10 Dec, 15:14 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 44, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:14 UTC2h ago – – running 5
Thu 22 Oct, 15:16 UTC7d ago 44 – – 13
Thu 15 Oct, 15:16 UTC14d ago 44 halved by day 5 7 days 11
Thu 8 Oct, 15:15 UTC21d ago 34 held half 7 days 12
Thu 1 Oct, 18:18 UTC FW27d ago 44 halved by day 5 6.9 days 5
Thu 24 Sep, 15:14 UTC35d ago 34 halved by day 4 7.1 days 8
Thu 17 Sep, 15:10 UTC42d ago 35 held half 7 days 7

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. #3 Wasilisc PvE х5EU · groups of 8+ · weekly · 9 on average18/200
  2. [SEA]Singapore PVEx20 10/23/26 SkillTree EventsEA · groups of 8+ · weekly · 6 on average7/50
  3. RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average3/50
  4. Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average0/30
  5. TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 4 on average4/250
  6. [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 2 on average4/75

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] look like once wipe day arrives?

Recent wipes peaked at 41 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 20% of its recent wipes. In the other cases, it dropped below half by day 4.5.

On what schedule does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] wipe?

The wipe rhythm on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is every Thursday at 15:14 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 2 hours ago. The tags list wipes as weekly.

About the server

Does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] hold a steady frame rate?

The 48-hour average for server fps is 125, and 10 was the lowest seen. The world held a peak of 191,546 entities, counting buildings, deployables and all the rest. The highest memory figure was 11,760 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] on?

Running on Linux, [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill], and is it up at the moment?

At the time of this check [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is online. Going by the uptime figure it gives, its last restart was around 57 minutes ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] sit?

There is no region published for [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. Rust Insights reports the location a server declares, not the physical place of the machine. 185.189.255.170:35115 is where it answers.

Tags

How should you read the tags listed for [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts200 (Group limit): Team size is capped at 200; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which person or group runs [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

No other server we track uses the tpve.ru hostname that [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes.

Where does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] are Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 1x; Players now: At least 10; Average players: 10+ on average.

Population history

What does the population of [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] look like?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] shows 23 players at the moment, against 100 slots. The seven-day average is 13 players, and the highest point in that week was 42. Its strongest hour in the past 48 was 16:00 UTC, with an average of 24 players.

In the ranking of Rust servers, where does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] place?

Player hours over seven days put [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] at #812, within the top 4% of the ranked field.

Rules and settings

What are the settings and rules for [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

The name of [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] says 1x gather. 200 players is the most a group can hold. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

The game generates the map on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]: procedural, size 4,500, seed 1586544950. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Open the console with F1 in Rust and enter client.connect 185.189.255.170:35115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://www.truepve.ru/ is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts200,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts200
Group limit Team size is capped at 200.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.