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Rust Insights

Server profile · EU

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses

Online, with 0 of 75 players on; ranked #2,428 of every public Rust server, the top 11%. It last wiped 13d ago.

Filed under 2x weekly wipes moddedoxidepve
Launch Rust and join Website
0/ 75 players now 0% full
27-day averagepeak 9
#2,428ranktop 11% · #937 in EU
13d agolast wipeweekly schedule
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510016:0001:0010:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
8 wipe-day peak players, last three wipes
50% crowd held else halves by day 10

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 14d 2hThu 12 Nov, 18:32 UTC
  3. 35d 3hThu 3 Dec, 19:00 UTCFW
  4. 42d 2hThu 10 Dec, 18:32 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 40 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:32 UTC13d ago 8 – running 3
Thu 1 Oct, 18:30 UTC FW27d ago 7 held half 14 days 0
Thu 17 Sep, 18:22 UTC41d ago 10 halved by day 10 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 14 on average13/150
  2. #3 Wasilisc PvE х5EU · groups of 8+ · weekly · 9 on average7/200
  3. INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]EU · groups of 8+ · 2x · biweekly · 6 on average8/250
  4. #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 5 on average6/50
  5. EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|MonthlyEU · groups of 9999+ · 2x · monthly · 5 on average7/60
  6. RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 4 on average1/150

The short version

Quick answers

From the figures on this page.

Wipe days

On Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses, what happens on wipe day?

Recent wipes peaked at 8 players on average. The peak crowd on this wipe came 40 hours after it started. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 10.

On what schedule does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses wipe?

The wipe rhythm on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is every 4 weeks on Thursday at 18:32 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 13 days 20 hours ago. A weekly wipe schedule is published in its tags.

Server

What does performance look like on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Server fps averaged 70 over 48 hours; the lowest reading was 11. The world held a peak of 126,335 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,264 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses on?

Running on Windows, Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses, and is it up at the moment?

At the time of this check Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is online. About 8 hours ago is when it last restarted, judged from the uptime it reports. It spent 166 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses sit?

With its EU tag, Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 185.216.144.112:28080 is where it answers.

Tags

What is meant by each tag on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

These tags come from Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The slot count is 75; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses appear?

The Rust Insights lists that carry Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses are Rust servers with a 2x gather rate, Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population history

How many players are on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses right now, and how does that number move?

At the time of this refresh, Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses holds 0 players on 75 slots. Over the past week it peaked at 9 and averaged 2 players. Look at the last 48 hours and the peak hour is 18:00 UTC, at 4 players on average.

Where does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses sit in the rankings?

On the seven-day player-hours measure, Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is #2,428, in the top 11% of all ranked servers and #937 in Europe.

Rules and settings

What are the settings and rules for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

The name of Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses says 2x gather. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs a procedural map of size 4,250 with seed 290821, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Open the console with F1 in Rust and enter client.connect 185.216.144.112:28080. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://rustmadscience.tebex.io/ is its website.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^w,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players The slot count is 75.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.