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Rust Insights

Server profile · EU

[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |

Online, with 0 of 50 players on; ranked #15,190 of every public Rust server, the top 68%. It last wiped 21d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#15,190ranktop 68% · #2550 in EU
21d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246802:0011:0020:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

4.8 days usual gap between real wipes
0% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
50% crowd held else halves by day 2

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 7 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:04 UTC21d ago 2 – running 0
Thu 1 Oct, 18:14 UTC FW27d ago 2 held half 6.1 days 0
Thu 24 Sep, 00:54 UTC35d ago 5 halved by day 3 7.7 days 1
Sun 20 Sep, 14:40 UTC38d ago 5 halved by day 1 3.4 days 5
Fri 18 Sep, 10:11 UTC40d ago 6 held half 2.2 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average6/200
  2. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average11/200
  3. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average7/140
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average6/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average28/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average5/75

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | look like once wipe day arrives?

At their busiest, its recent wipes drew 3 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. In 50% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 2.

When does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | wipe, and how often?

Each month [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 21 days 5 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

Does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | hold a steady frame rate?

The 48-hour average for server fps is 5, and 5 was the lowest seen. At its highest the entity count reached 144,694: buildings, deployables and everything else. It drew as much as 4,511 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | on?

Running on Linux, [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | stayed online, and is it up now?

At the time of this check [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | is online. Going by the uptime figure it gives, its last restart was around 3 days 12 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | run from?

Its EU tag is what [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | uses to list itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 5.9.28.5:28025.

Lists and tags

What is meant by each tag on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Its browser listing sits under Europe are what [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | turn up among the Rust Insights lists and filters?

[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

What does the population of [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | look like?

Of its 50 slots, [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | currently has 0 filled. A weekly average of 0 players goes with a peak of 1.

In the ranking of Rust servers, where does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | place?

In Europe, [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | is #2,550; across all ranked servers it is #15,190 on seven-day player hours, in the top 68%.

Map and rules

What settings and rules apply on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

The name of [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | does not state a gather rate. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

Size 5,000 and seed 1 define the procedural map on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

Type client.connect 5.9.28.5:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.