Server profile · EU
StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |
Online, with 0 of 50 players on; ranked #4,133 of every public Rust server, the top 19%. It last wiped 13d ago.
Online EU 5.196.79.120:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:10 UTC13d ago | 7 | – | running | 0 |
| Wed 14 Oct, 00:28 UTC14d ago | 7 | – | 0.4 days | 0 |
| Thu 1 Oct, 21:02 UTC FW26d ago | 6 | held half | 12.1 days | 0 |
| Tue 15 Sep, 23:45 UTC42d ago | 5 | halved by day 12 | 15.9 days | 3 |
| Tue 15 Sep, 08:58 UTC43d ago | 5 | – | 0.6 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|37/300
The short version
Quick answers
From the figures on this page.
Wipe days
What does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | look like once wipe day arrives?
Recent wipes peaked at 7 players on average. 29 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 12.
On what schedule does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | wipe?
No next wipe can be predicted for StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 13 days 23 hours ago.
Server details
How well does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | perform?
Server fps averaged 60 over 48 hours; the lowest reading was 60. The world held a peak of 1,768 entities, counting buildings, deployables and all the rest. It drew as much as 1,446 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, and is it up at the moment?
At the time of this check StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | is online. Going by the uptime figure it gives, its last restart was around 1 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | sit?
With its EU tag, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 5.196.79.120:28015 is where it answers.
Tags
Which meanings sit behind the tags on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^d (Combat training): Practise aim and PvP here, and the loot is provided; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Its browser listing sits under Europe are what StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | turn up among the Rust Insights lists and filters?
StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Aim training servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | right now, and how does that number move?
Of its 50 slots, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | currently has 0 filled. Over the past week it peaked at 7 and averaged 0 players. Its strongest hour in the past 48 was 17:00 UTC, with an average of 3 players.
In the ranking of Rust servers, where does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | place?
StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | holds #4,133 for player hours over the last seven days, #1,491 in Europe and in the top 19% of all ranked servers.
Map and rules
What settings and rules apply on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
Nothing about gather rate is given in the name of StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |. The default of 8 players per group is what applies here. combat training is the game mode, aim and PvP practice, loot handed out. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
The game generates the map on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |: procedural, size 3,000, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Strike map.
Join
How can you get onto StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
Open the console with F1 in Rust and enter client.connect 5.196.79.120:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://strikerust.tebex.io/ is its website.