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Rust Insights

Server profile · EU

StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |

Online, with 0 of 50 players on; ranked #4,133 of every public Rust server, the top 19%. It last wiped 13d ago.

Filed under moddedcarbon
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak 7
#4,133ranktop 19% · #1491 in EU
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246810:0019:0004:0013:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608010:0019:0004:0013:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.4 days usual gap between real wipes
0% on rhythm of its recent wipes
7 wipe-day peak players, last three wipes
50% crowd held else halves by day 12

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctWed 14 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 10:10 UTC13d ago 7 – running 0
Wed 14 Oct, 00:28 UTC14d ago 7 – 0.4 days 0
Thu 1 Oct, 21:02 UTC FW26d ago 6 held half 12.1 days 0
Tue 15 Sep, 23:45 UTC42d ago 5 halved by day 12 15.9 days 3
Tue 15 Sep, 08:58 UTC43d ago 5 – 0.6 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average4/100
  2. Q1 - Aim Training / Matchmaking / Facechecks - EU MainEU · groups of 8+ · 4 on average0/16
  3. EU | Deadzone Aimtrain | Facechecks/1v1/SpeargunEU · groups of 8+ · 4 on average0/16
  4. MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]EU · groups of 8+ · 1e+06x · weekly · 102 on average109/300
  5. AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10EU · groups of 50+ · 100000x · 60 on average67/200
  6. HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|EU · groups of 15+ · 1e+09x · 42 on average37/300

The short version

Quick answers

From the figures on this page.

Wipe days

What does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | look like once wipe day arrives?

Recent wipes peaked at 7 players on average. 29 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 12.

On what schedule does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | wipe?

No next wipe can be predicted for StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 13 days 23 hours ago.

Server details

How well does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | perform?

Server fps averaged 60 over 48 hours; the lowest reading was 60. The world held a peak of 1,768 entities, counting buildings, deployables and all the rest. It drew as much as 1,446 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, and is it up at the moment?

At the time of this check StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | is online. Going by the uptime figure it gives, its last restart was around 1 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | sit?

With its EU tag, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 5.196.79.120:28015 is where it answers.

Tags

Which meanings sit behind the tags on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^d (Combat training): Practise aim and PvP here, and the loot is provided; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Its browser listing sits under Europe are what StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | turn up among the Rust Insights lists and filters?

StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Aim training servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | right now, and how does that number move?

Of its 50 slots, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | currently has 0 filled. Over the past week it peaked at 7 and averaged 0 players. Its strongest hour in the past 48 was 17:00 UTC, with an average of 3 players.

In the ranking of Rust servers, where does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | place?

StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | holds #4,133 for player hours over the last seven days, #1,491 in Europe and in the top 19% of all ranked servers.

Map and rules

What settings and rules apply on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

Nothing about gather rate is given in the name of StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |. The default of 8 players per group is what applies here. combat training is the game mode, aim and PvP practice, loot handed out. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

What is the map on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

The game generates the map on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |: procedural, size 3,000, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Strike map.

Join

How can you get onto StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

Open the console with F1 in Rust and enter client.connect 5.196.79.120:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://strikerust.tebex.io/ is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Gameplay

^d
Combat training Practise aim and PvP here, and the loot is provided.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.