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Rust Insights

Server profile

Rustoria.co - US Main Preview Server (Map #5)

Online, with 0 of ? players on; ranked #15,419 of every public Rust server, the top 69%. It last wiped 21h ago.

Filed under moddedpve
Launch Rust and join
0/ ? players now
07-day averagepeak –
#15,419ranktop 69%
21h agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123407:0016:0001:0010:0019:0004:00Wiped Tue 27 Oct, 08:46 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
01020304007:0016:0001:0010:0019:0004:00Wiped Tue 27 Oct, 08:46 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.4 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:46 UTC21h ago – – running 0
Sun 25 Oct, 23:33 UTC2d ago 0 – 1.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average183/2000
  2. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 99 on average78/200
  3. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average24/200
  4. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average39/200
  5. Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 38 on average20/200
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average29/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Rustoria.co - US Main Preview Server (Map #5)?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does Rustoria.co - US Main Preview Server (Map #5) wipe, and on which day?

Its rhythm cannot be read yet: Rustoria.co - US Main Preview Server (Map #5) has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 21 hours ago.

About the server

What does performance look like on Rustoria.co - US Main Preview Server (Map #5)?

The 48-hour average for server fps is 30, and 30 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 122,346. It drew as much as 3,141 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Rustoria.co - US Main Preview Server (Map #5) currently run?

Running on Linux, Rustoria.co - US Main Preview Server (Map #5) is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Rustoria.co - US Main Preview Server (Map #5), and is it up at the moment?

At the time of this check Rustoria.co - US Main Preview Server (Map #5) is online. Going by the uptime figure it gives, its last restart was around 19 hours ago. The last 2 full days gave 48 of 48 hours up, or 100% of the time. Rust Insights first logged this server on 25 October 2026.

What location is listed for Rustoria.co - US Main Preview Server (Map #5)?

No region tag comes from Rustoria.co - US Main Preview Server (Map #5), though the name suggests North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 49.13.16.84:28010 is where it answers.

Server tags

How should you read the tags listed for Rustoria.co - US Main Preview Server (Map #5)?

These tags come from Rustoria.co - US Main Preview Server (Map #5) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^p (PvE): Danger comes from the world, not from other players; builds (Build server): Base design and practice are the point; creative (Creative): Build anything you like without gathering: this is a sandbox; training (Combat training): The loot comes to you, so you can practise aim and PvP; modded (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Rustoria.co - US Main Preview Server (Map #5) appear?

These Rust Insights lists include Rustoria.co - US Main Preview Server (Map #5): Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How many players are on Rustoria.co - US Main Preview Server (Map #5) right now?

0 players are connected to Rustoria.co - US Main Preview Server (Map #5) right now. A seven-day average of 0 players puts the last week in context.

How does Rustoria.co - US Main Preview Server (Map #5) compare with other Rust servers in the ranking?

Player hours over seven days put Rustoria.co - US Main Preview Server (Map #5) at #15,419, within the top 69% of the ranked field.

Map and rules

How is Rustoria.co - US Main Preview Server (Map #5) configured, and what rules apply?

Nothing about gather rate is given in the name of Rustoria.co - US Main Preview Server (Map #5). Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Anti-cheat: VAC, from Valve, is on.

Which map is live on Rustoria.co - US Main Preview Server (Map #5)?

Size 4,500 and seed 1337 define the procedural map on Rustoria.co - US Main Preview Server (Map #5), generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.

Join

How can you get onto Rustoria.co - US Main Preview Server (Map #5)?

Open the console with F1 in Rust and enter client.connect 49.13.16.84:28010. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players It holds 0 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE Danger comes from the world, not from other players.
builds
Build server Base design and practice are the point.
creative
Creative Build anything you like without gathering: this is a sandbox.
training
Combat training The loot comes to you, so you can practise aim and PvP.

Mods and access

modded
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.