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Rust Insights

Server profile

dogecanfly server

Offline, with 1 of 20 players on; ranked #14,711 of every public Rust server, the top 64%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join
1/ 20 players now 5% full
07-day averagepeak –
#14,711ranktop 64%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average0/50
  2. [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average33/400
  3. [EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average4/400
  4. JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average5/120
  5. JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average6/120
  6. Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average6/100

The short version

Quick answers

From the figures on this page.

Wipe days

How often does dogecanfly server wipe, and on which day?

Its rhythm cannot be read yet: dogecanfly server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 5 hours have passed since its current world was created.

About the server

On what version does dogecanfly server currently run?

Running on Windows, dogecanfly server is on Rust network protocol 2634 and build 166586. You can only join if your game is on the same protocol; Steam handles that update.

Has dogecanfly server stayed online, and is it up now?

The last sighting of dogecanfly server was 26 days 2 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 2 October 2026 is when Rust Insights first saw it.

Where does dogecanfly server run from?

There is no region published for dogecanfly server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 47.185.176.189:28015 is where it answers.

Server tags

How should you read the tags listed for dogecanfly server?

These tags come from dogecanfly server and are read by the game's server browser: gmprimitive (Game mode): The mode is primitive, so bows, spears and melee replace guns; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature dogecanfly server?

The Rust Insights lists that carry dogecanfly server are Modded Rust servers, explained and Primitive Rust servers. You will find it on the server list by applying these filters: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on dogecanfly server right now, and how does that number move?

dogecanfly server is offline at the moment; the last sighting was 26 days 2 hours ago.

How does dogecanfly server compare with other Rust servers in the ranking?

Player hours over seven days put dogecanfly server at #14,711, within the top 64% of the ranked field.

Map and rules

What are the settings and rules for dogecanfly server?

Nothing about gather rate is given in the name of dogecanfly server. The default of 8 players per group is what applies here. primitive is the game mode, no guns: bows, spears and melee. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on dogecanfly server?

The game generates the map on dogecanfly server, which is procedural.

How to join

How can you get onto dogecanfly server?

To connect, start Rust and enter client.connect 47.185.176.189:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z

Game

gmprimitive
Game mode The mode is primitive, so bows, spears and melee replace guns.
mp20
Max players The slot count is 20.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.