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Rust Insights

Server profile · EU

Testing Server PT

Offline, with 0 of 1 players on; ranked #15,383 of every public Rust server, the top 70%. It last wiped 26d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join Website
0/ 1 players now 0% full
07-day averagepeak –
#15,383ranktop 70% · #2581 in EU
26d agolast wipemonthly schedule
8d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123405:0006:0007:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02.557.51005:0006:0007:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Note: Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

3.9 days usual gap between real wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:34 UTC23d ago 1 – running 0
Wed 30 Sep, 04:38 UTC27d ago 2 held half 3.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average41/200
  2. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 32 on average38/140
  3. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average28/200
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average38/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average44/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 16 on average41/75

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Testing Server PT, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. 14 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what schedule does Testing Server PT wipe?

The only wipe on Testing Server PT is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 26 days 1 hours ago. Wipes run monthly, as its tags say.

Server

How well does Testing Server PT perform?

The 48-hour average for server fps is 10, and 10 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 157,705. Memory use peaked at 3,861 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Testing Server PT on?

Running on Linux, Testing Server PT is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Testing Server PT, and is it online?

The last sighting of Testing Server PT was 11 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 17 September 2026 is when Rust Insights first saw it.

In which location does Testing Server PT sit?

With its EU tag, Testing Server PT lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 46.4.97.45:28025.

Server tags

Which meanings sit behind the tags on Testing Server PT?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Find it in the browser under Europe are what Testing Server PT publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Testing Server PT turn up among the Rust Insights lists and filters?

These Rust Insights lists include Testing Server PT: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on Testing Server PT right now?

Testing Server PT was last seen 11 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.

Where does Testing Server PT sit in the rankings?

Testing Server PT holds #15,383 for player hours over the last seven days, #2,581 in Europe and in the top 70% of all ranked servers.

Rules and settings

What settings and rules apply on Testing Server PT?

Nothing about gather rate is given in the name of Testing Server PT. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

What is the map on Testing Server PT?

Testing Server PT runs a procedural map of size 4,250 with seed 581740253, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto Testing Server PT?

Open the console with F1 in Rust and enter client.connect 46.4.97.45:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://your-site.com/.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp1
Max players It holds 1 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.