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Rust Insights

Server profile · EU

TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]

Offline, with 1 of 100 players on; ranked #12,973 of every public Rust server, the top 60%. It last wiped 12d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
1/ 100 players now 1% full
07-day averagepeak –
#12,973ranktop 60% · #2433 in EU
12d agolast wipemonthly schedule
7d 11hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep5 Oct9 Oct14 Oct18 Oct23 Oct

Note: Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

4.5 days usual gap between real wipes
50% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctMon 12 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:50 UTC12d ago 1 – running 0
Mon 12 Oct, 18:54 UTC16d ago 0 – 3.9 days 1
Wed 7 Oct, 16:56 UTC21d ago 2 held half 5.1 days 1
Tue 6 Oct, 10:57 UTC22d ago 1 – 1.2 days 1
Wed 30 Sep, 12:43 UTC28d ago 1 – 5.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average24/200
  2. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average6/200
  3. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average10/140
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average6/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average18/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average6/75

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] wipe, and how often?

Each month TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 12 days 14 hours ago. The tags put wipes at monthly.

Server

Which Rust version is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] on?

The Rust build is network protocol 2634 and build 167781, running on Windows, for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]. Joining needs your game on the same protocol, which Steam updates for you.

Has TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] stayed online, and is it up now?

The last sighting of TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] was 12 days 11 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 30 September 2026.

What location is listed for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

The EU tag is how TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 46.38.106.200:3500 is where it answers.

Tags

Which meanings sit behind the tags on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

These tags come from TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] turn up among the Rust Insights lists and filters?

TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player counts

How many players are on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] right now?

TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is offline at the moment; the last sighting was 12 days 11 hours ago.

How does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] compare with other Rust servers in the ranking?

TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] holds #12,973 for player hours over the last seven days, #2,433 in Europe and in the top 60% of all ranked servers.

Rules and settings

What are the settings and rules for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

Nothing about gather rate is given in the name of TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

How to join

What is the way to join TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

To connect, start Rust and enter client.connect 46.38.106.200:3500 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,EU,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.