Server profile · EU
TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]
Offline, with 1 of 100 players on; ranked #12,973 of every public Rust server, the top 60%. It last wiped 12d ago.
Offline EU 46.38.106.200:3500 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 16:50 UTC12d ago | 1 | – | running | 0 |
| Mon 12 Oct, 18:54 UTC16d ago | 0 | – | 3.9 days | 1 |
| Wed 7 Oct, 16:56 UTC21d ago | 2 | held half | 5.1 days | 1 |
| Tue 6 Oct, 10:57 UTC22d ago | 1 | – | 1.2 days | 1 |
| Wed 30 Sep, 12:43 UTC28d ago | 1 | – | 5.9 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[PvE]Тульский|Русский|Classic+Ивенты24/200
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- [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events10/140
- [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 6/150
- Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet18/100
- Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]6/75
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] wipe, and how often?
Each month TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 12 days 14 hours ago. The tags put wipes at monthly.
Server
Which Rust version is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]. Joining needs your game on the same protocol, which Steam updates for you.
Has TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] stayed online, and is it up now?
The last sighting of TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] was 12 days 11 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 30 September 2026.
What location is listed for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
The EU tag is how TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 46.38.106.200:3500 is where it answers.
Tags
Which meanings sit behind the tags on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
These tags come from TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] turn up among the Rust Insights lists and filters?
TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player counts
How many players are on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] right now?
TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is offline at the moment; the last sighting was 12 days 11 hours ago.
How does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] compare with other Rust servers in the ranking?
TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] holds #12,973 for player hours over the last seven days, #2,433 in Europe and in the top 60% of all ranked servers.
Rules and settings
What are the settings and rules for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
Nothing about gather rate is given in the name of TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
How to join
What is the way to join TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
To connect, start Rust and enter client.connect 46.38.106.200:3500 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.