Server profile
Rustoria.co - US Main Preview Server (Map #1)
Offline, with 0 of ? players on; ranked #15,960 of every public Rust server, the top 71%. It last wiped 24d ago.
Offline 46.224.5.134:28010 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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- Zombie Land PVE Monthly | Raids | Skills | Custom Maps41/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Rustoria.co - US Main Preview Server (Map #1) wipe?
Its rhythm cannot be read yet: Rustoria.co - US Main Preview Server (Map #1) has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 6 hours ago.
About the server
On what version does Rustoria.co - US Main Preview Server (Map #1) currently run?
Running on Linux, Rustoria.co - US Main Preview Server (Map #1) is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
Has Rustoria.co - US Main Preview Server (Map #1) stayed online, and is it up now?
Offline at the moment, Rustoria.co - US Main Preview Server (Map #1) was last seen 21 days 15 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 4 October 2026.
What location is listed for Rustoria.co - US Main Preview Server (Map #1)?
The name of Rustoria.co - US Main Preview Server (Map #1) points to North America, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 46.224.5.134:28010.
Server tags
Which meanings sit behind the tags on Rustoria.co - US Main Preview Server (Map #1)?
These tags come from Rustoria.co - US Main Preview Server (Map #1) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^p (PvE): The world is the threat here, since players do not fight one another; builds (Build server): Use it to design bases and practise builds; creative (Creative): A sandbox: nothing is gathered and you build freely; training (Combat training): Practise aim and PvP here, and the loot is provided; modded (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Rustoria.co - US Main Preview Server (Map #1) appear?
The Rust Insights lists that carry Rustoria.co - US Main Preview Server (Map #1) are Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Population history
What does the population of Rustoria.co - US Main Preview Server (Map #1) look like?
The last time Rustoria.co - US Main Preview Server (Map #1) was seen online was 21 days 15 hours ago, and it is offline now.
In the ranking of Rust servers, where does Rustoria.co - US Main Preview Server (Map #1) place?
Player hours over seven days put Rustoria.co - US Main Preview Server (Map #1) at #15,960, within the top 71% of the ranked field.
Settings and rules
How is Rustoria.co - US Main Preview Server (Map #1) configured, and what rules apply?
No gather rate appears in the name of Rustoria.co - US Main Preview Server (Map #1). No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on Rustoria.co - US Main Preview Server (Map #1)?
Rustoria.co - US Main Preview Server (Map #1) runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.
Connecting
How do you connect to Rustoria.co - US Main Preview Server (Map #1)?
Open the console with F1 in Rust and enter client.connect 46.224.5.134:28010. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.