Server profile
Local Build
Offline, with 1 of 10 players on; ranked #14,109 of every public Rust server, the top 60%. It last wiped 29d ago.
Offline 46.191.190.67:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes91/150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA2/100
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Local Build wipe, and on which day?
Too few wipes are on record for Local Build to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 29 days 9 hours have passed since its current world was created.
Server details
What Rust version is live on Local Build?
The Rust build is network protocol 2633 and build 165217, running on Linux, for Local Build. The same protocol is required to join, and Steam takes care of updating it.
Has Local Build stayed online, and is it up now?
The last sighting of Local Build was 27 days 18 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
What location is listed for Local Build?
No region is published by Local Build. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 46.191.190.67:28015 is where it answers.
Server tags
What is meant by each tag on Local Build?
When the game's server browser reads Local Build, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Local Build appear?
The Rust Insights lists that carry Local Build are Best Rust community servers and Rust build and creative servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Local Build right now?
Local Build was last seen 27 days 18 hours ago and is offline right now.
Where does Local Build sit in the rankings?
Player hours over seven days put Local Build at #14,109, within the top 60% of the ranked field.
Rules and settings
How is Local Build configured, and what rules apply?
Nothing about gather rate is given in the name of Local Build. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
What is the map on Local Build?
A procedural map, generated by the game, is what Local Build runs.
Connecting
How do you connect to Local Build?
To connect, start Rust and enter client.connect 46.191.190.67:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.