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Rust Insights

Server profile · EU

Flood PVE |

Online, with 0 of 100 players on; ranked #4,789 of every public Rust server, the top 22%. It last wiped 3d ago.

Filed under monthly wipes vanillamoddedcarbonpve
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak 3
#4,789ranktop 22% · #1653 in EU
3d agolast wipemonthly schedule
8d 5hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5214:0023:0008:0017:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510014:0023:0008:0017:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct25 Oct28 Oct

Note: Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

11.9 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
50% crowd held else halves by day 1

Coming wipes

  1. 8d 5hThu 5 Nov, 19:00 UTCFW
  2. 36d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctFri 23 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:40 UTC3d ago 3 – running 0
Fri 23 Oct, 11:04 UTC5d ago 3 held half 2.1 days 0
Thu 1 Oct, 17:47 UTC FW26d ago 1 halved by day 1 21.7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 36 on average36/200
  2. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 31 on average15/140
  3. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average25/200
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 27 on average28/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average20/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average31/75

The short version

Quick answers

From the figures on this page.

Wipe days

On Flood PVE |, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. 5 hours into the latest wipe, the crowd on the server reached its peak. In 50% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 1.

How often does Flood PVE | wipe, and on which day?

Each month Flood PVE | wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 3 days ago. Wipes run monthly, as its tags say.

Server

How well does Flood PVE | perform?

The 48-hour average for server fps is 60, and 36 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 90,789. Memory use peaked at 3,505 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Flood PVE |?

Running on Linux, Flood PVE | is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has Flood PVE | stayed online, and is it up now?

Right now Flood PVE | is up and running. The uptime it reports puts the last restart at about 34 minutes ago. The last 7 full days gave 105 of 168 hours up, or 62% of the time. On 1 October 2026 is when Rust Insights first saw it.

In which location does Flood PVE | sit?

With its EU tag, Flood PVE | lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 45.86.81.37:55016 is where it answers.

Server tags

Which meanings sit behind the tags on Flood PVE |?

These tags come from Flood PVE | and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Its browser listing sits under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Flood PVE | turn up among the Rust Insights lists and filters?

These Rust Insights lists include Flood PVE |: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

How many players are on Flood PVE | right now, and how does that number move?

Flood PVE | shows 0 players at the moment, against 100 slots. Over the past week it peaked at 3 and averaged 0 players. The busiest point of the last 48 hours fell at 16:00 UTC, averaging 2 players.

How does Flood PVE | compare with other Rust servers in the ranking?

Flood PVE | holds #4,789 for player hours over the last seven days, #1,653 in Europe and in the top 22% of all ranked servers.

Map and rules

What are the settings and rules for Flood PVE |?

The name of Flood PVE | does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map is live on Flood PVE |?

The game generates the map on Flood PVE |: procedural, size 4,000, seed 1577460034. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto Flood PVE |?

Open the console with F1 in Rust and enter client.connect 45.86.81.37:55016. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.