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Rust Insights

Server profile · EA

cczsbwd/solo/独狼/原倍半月清/月图/公益服

Online, with 4 of 50 players on; ranked #2,759 of every public Rust server, the top 12%. It last wiped 4d ago.

Filed under teams off biweekly wipes vanillamoddedoxide
Launch Rust and join
4/ 50 players now 8% full
17-day averagepeak 4
#2,759ranktop 12% · #278 in EA
4d agolast wipebiweekly schedule
8d 14hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020005:0014:0023:0008:0017:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 12% of all ranked servers, top 51% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

18.3 days usual gap between real wipes
0% on rhythm of its recent wipes
5 wipe-day peak players, last three wipes
0% crowd held else halves by day 8

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 9d 6hFri 6 Nov, 10:52 UTC
  3. 23d 6hFri 20 Nov, 10:52 UTC
  4. 36d 14hThu 3 Dec, 19:00 UTCFW
  5. 37d 6hFri 4 Dec, 10:52 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 2 OctWed 16 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:52 UTC4d ago 4 – running 0
Fri 2 Oct, 09:50 UTC25d ago 4 halved by day 12 21 days 0
Wed 16 Sep, 21:46 UTC41d ago 7 halved by day 4 15.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 19 on average7/100
  2. [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 5 on average1/20
  3. 瞌睡熊『5倍10废|10.28|萌新首选|无权限』EA · groups of 8+ · biweekly · 4 on average4/100
  4. [JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 2 on average1/50
  5. [JPN] Apple Server | PvP | Vanilla | 2WeeklyEA · groups of 8+ · biweekly · 2 on average3/50
  6. Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 79 on average14/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On cczsbwd/solo/独狼/原倍半月清/月图/公益服, what happens on wipe day?

At their busiest, its recent wipes drew 5 players on average. 25 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 8.

On what schedule does cczsbwd/solo/独狼/原倍半月清/月图/公益服 wipe?

The prediction for cczsbwd/solo/独狼/原倍半月清/月图/公益服 follows its tag, because too few of its wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 4 days 17 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server details

How well does cczsbwd/solo/独狼/原倍半月清/月图/公益服 perform?

The 48-hour average for server fps is 113, and 88 was the lowest seen. At its highest the entity count reached 72,120: buildings, deployables and everything else. Memory use peaked at 2,428 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does cczsbwd/solo/独狼/原倍半月清/月图/公益服 currently run?

Running on Windows, cczsbwd/solo/独狼/原倍半月清/月图/公益服 is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is cczsbwd/solo/独狼/原倍半月清/月图/公益服, and is it up at the moment?

cczsbwd/solo/独狼/原倍半月清/月图/公益服 is currently reachable and online. About 7 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for cczsbwd/solo/独狼/原倍半月清/月图/公益服?

With its EA tag, cczsbwd/solo/独狼/原倍半月清/月图/公益服 lists itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 45.125.45.142:10010 is where it answers.

Tags

What is meant by each tag on cczsbwd/solo/独狼/原倍半月清/月图/公益服?

These tags come from cczsbwd/solo/独狼/原倍半月清/月图/公益服 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts0 (Group limit): Team play is disabled; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EA (East Asia): Find it in the browser under East Asia. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does cczsbwd/solo/独狼/原倍半月清/月图/公益服 turn up among the Rust Insights lists and filters?

cczsbwd/solo/独狼/原倍半月清/月图/公益服 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player counts

How many players are on cczsbwd/solo/独狼/原倍半月清/月图/公益服 right now, and how does that number move?

Of its 50 slots, cczsbwd/solo/独狼/原倍半月清/月图/公益服 currently has 4 filled. A weekly average of 1 players goes with a peak of 4. Look at the last 48 hours and the peak hour is 08:00 UTC, at 3 players on average.

How does cczsbwd/solo/独狼/原倍半月清/月图/公益服 compare with other Rust servers in the ranking?

cczsbwd/solo/独狼/原倍半月清/月图/公益服 holds #2,759 for player hours over the last seven days, #278 in Asia and in the top 12% of all ranked servers.

Settings and rules

How is cczsbwd/solo/独狼/原倍半月清/月图/公益服 configured, and what rules apply?

Nothing about gather rate is given in the name of cczsbwd/solo/独狼/原倍半月清/月图/公益服. A group limit is not published here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on cczsbwd/solo/独狼/原倍半月清/月图/公益服?

Size 3,500 and seed 1148632274 define the procedural map on cczsbwd/solo/独狼/原倍半月清/月图/公益服, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto cczsbwd/solo/独狼/原倍半月清/月图/公益服?

To connect, start Rust and enter client.connect 45.125.45.142:10010 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts0
Group limit Team play is disabled.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EA
East Asia Find it in the browser under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.