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Rust Insights

Server profile

[JP/PvE][BPリサーチ]MatoyServer初しん者〇

Online, with 0 of 50 players on; ranked #2,111 of every public Rust server, the top 9%. It last wiped 12d ago.

Filed under biweekly wipes moddedoxide
Launch Rust and join Website
0/ 50 players now 0% full
27-day averagepeak 9
#2,111ranktop 9%
12d agolast wipebiweekly schedule
1d 0hnext wipeFri 30 Oct, 03:48 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246804:0013:0022:0006:0015:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020004:0013:0022:0006:0015:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 9% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 03:48 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

13.9 days usual gap between real wipes
100% on rhythm of its recent wipes
12 wipe-day peak players, last three wipes
0% crowd held else halves by day 7

Coming wipes

  1. 1d 0hFri 30 Oct, 03:48 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 15d 0hFri 13 Nov, 03:48 UTC
  4. 29d 0hFri 27 Nov, 03:48 UTC
  5. 35d 15hThu 3 Dec, 19:00 UTCFW
  6. 43d 0hFri 11 Dec, 03:48 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:48 UTC12d ago 9 – running 1
Thu 1 Oct, 20:19 UTC FW27d ago 10 halved by day 10 14.3 days 0
Fri 18 Sep, 09:54 UTC40d ago 16 halved by day 4 13.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average1/100
  2. [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average1/20
  3. 瞌睡熊『5倍10废|10.29|萌新首选|无权限』EA · groups of 8+ · biweekly · 4 on average1/100
  4. [JPN] Apple Server | PvP | Vanilla | 2WeeklyEA · groups of 8+ · biweekly · 2 on average2/50
  5. Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 65 on average8/200
  6. Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 41 on average5/215

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

The average busiest point of its recent wipes was 12 players. 12 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 7.

How often does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 wipe, and on which day?

Too few wipes are on record for [JP/PvE][BPリサーチ]MatoyServer初しん者〇 to confirm its schedule, so the tag guides the prediction. A wipe is expected on Friday 30 October at 03:48 UTC. This world dates from 12 days 23 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server

Does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 hold a steady frame rate?

Server fps averaged 102 over 48 hours; the lowest reading was 43. At its highest the entity count reached 121,294: buildings, deployables and everything else. Memory use peaked at 5,616 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 currently run?

Running on Linux, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [JP/PvE][BPリサーチ]MatoyServer初しん者〇, and is it online?

[JP/PvE][BPリサーチ]MatoyServer初しん者〇 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 3 days 7 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 run from?

No region tag comes from [JP/PvE][BPリサーチ]MatoyServer初しん者〇, though the name suggests Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 162.43.28.110:28015.

Tags

How should you read the tags listed for [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

When the game's server browser reads [JP/PvE][BPリサーチ]MatoyServer初しん者〇, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

These Rust Insights lists include [JP/PvE][BPリサーチ]MatoyServer初しん者〇: Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

What does the population of [JP/PvE][BPリサーチ]MatoyServer初しん者〇 look like?

At the time of this refresh, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 holds 0 players on 50 slots. The seven-day average is 2 players, and the highest point in that week was 9. Its strongest hour in the past 48 was 16:00 UTC, with an average of 7 players.

How does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 compare with other Rust servers in the ranking?

On player hours for the last seven days, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 sits at #2,111, inside the top 9% of ranked servers.

Rules and settings

How is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 configured, and what rules apply?

The name of [JP/PvE][BPリサーチ]MatoyServer初しん者〇 does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Size 4,300 and seed 1695590415 define the procedural map on [JP/PvE][BPリサーチ]MatoyServer初しん者〇, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

To connect, start Rust and enter client.connect 162.43.28.110:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/XveYFf5a4B.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.