Server profile · EA
[JPN] Apple Server | PvP | Vanilla | 2Weekly
Online, with 2 of 50 players on; ranked #2,155 of every public Rust server, the top 10%. It last wiped 11d ago.
Online EA 162.43.93.9:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 10% of all ranked servers, top 42% in EA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Friday 30 October, 08:11 UTC, in 2d 13h. Its biweekly schedule tag · low confidence
Coming wipes
- 2d 13hFri 30 Oct, 08:11 UTC
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 16d 13hFri 13 Nov, 08:11 UTC
- 30d 13hFri 27 Nov, 08:11 UTC
- 37d 0hThu 3 Dec, 19:00 UTCFW
- 44d 13hFri 11 Dec, 08:11 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:11 UTC11d ago | 12 | – | running | 0 |
| Fri 2 Oct, 09:15 UTC25d ago | 10 | halved by day 5 | 14 days | 0 |
| Thu 17 Sep, 14:19 UTC40d ago | 10 | halved by day 6 | 14.8 days | 2 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does [JPN] Apple Server | PvP | Vanilla | 2Weekly look like once wipe day arrives?
At their busiest, its recent wipes drew 11 players on average. 30 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 5.5.
When does [JPN] Apple Server | PvP | Vanilla | 2Weekly wipe, and how often?
Its tag sets the prediction: too few wipes on [JPN] Apple Server | PvP | Vanilla | 2Weekly are on record to confirm the schedule. A wipe is expected on Friday 30 October at 08:11 UTC. The world you are playing on now was made 11 days 10 hours ago. The tags give wipes as every two weeks.
About the server
How well does [JPN] Apple Server | PvP | Vanilla | 2Weekly perform?
Server fps averaged 52 over 48 hours; the lowest reading was 30. The world held a peak of 93,837 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,075 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does [JPN] Apple Server | PvP | Vanilla | 2Weekly currently run?
Running on Linux, [JPN] Apple Server | PvP | Vanilla | 2Weekly is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has [JPN] Apple Server | PvP | Vanilla | 2Weekly stayed online, and is it up now?
At the time of this check [JPN] Apple Server | PvP | Vanilla | 2Weekly is online. About 18 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for [JPN] Apple Server | PvP | Vanilla | 2Weekly?
The EA tag is how [JPN] Apple Server | PvP | Vanilla | 2Weekly places itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 162.43.93.9:28015.
Tags
Which meanings sit behind the tags on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
When the game's server browser reads [JPN] Apple Server | PvP | Vanilla | 2Weekly, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EA (East Asia): Find it in the browser under East Asia. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does [JPN] Apple Server | PvP | Vanilla | 2Weekly appear?
These Rust Insights lists include [JPN] Apple Server | PvP | Vanilla | 2Weekly: Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
How many players are on [JPN] Apple Server | PvP | Vanilla | 2Weekly right now, and how does that number move?
At the time of this refresh, [JPN] Apple Server | PvP | Vanilla | 2Weekly holds 2 players on 50 slots. A weekly average of 2 players goes with a peak of 8. The busiest point of the last 48 hours fell at 09:00 UTC, averaging 5 players.
Where does [JPN] Apple Server | PvP | Vanilla | 2Weekly sit in the rankings?
In Asia, [JPN] Apple Server | PvP | Vanilla | 2Weekly is #227; across all ranked servers it is #2,155 on seven-day player hours, in the top 10%.
Settings and rules
What settings and rules apply on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Nothing about gather rate is given in the name of [JPN] Apple Server | PvP | Vanilla | 2Weekly. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Size 4,000 and seed 1337 define the procedural map on [JPN] Apple Server | PvP | Vanilla | 2Weekly, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.
Join
What is the way to join [JPN] Apple Server | PvP | Vanilla | 2Weekly?
To connect, start Rust and enter client.connect 162.43.93.9:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://www.ikkunn53.com/rust.