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Rust Insights

Server profile

七境飞升|渡劫天雷|萌新友好|国人服

Online, with 0 of 50 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 19d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
19d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040005:0014:0023:0008:0017:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.8 days usual gap between real wipes
0% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 9 OctSat 26 SepFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:49 UTC19d ago 1 – running 1
Sat 26 Sep, 17:25 UTC32d ago 3 – 13.1 days 1
Fri 18 Sep, 04:10 UTC41d ago 15 halved by day 3 8.6 days 11

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average29/100
  2. 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 19 on average23/200
  3. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average2/100
  4. [JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average6/100
  5. [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 11 on average21/100
  6. #10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 11 on average19/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does 七境飞升|渡劫天雷|萌新友好|国人服 look like once wipe day arrives?

The average busiest point of its recent wipes was 6 players. The peak crowd on this wipe came 1 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 3.

When does 七境飞升|渡劫天雷|萌新友好|国人服 wipe, and how often?

No next wipe can be predicted for 七境飞升|渡劫天雷|萌新友好|国人服, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 19 days 7 hours ago.

About the server

How well does 七境飞升|渡劫天雷|萌新友好|国人服 perform?

Server fps averaged 230 over 48 hours; the lowest reading was 209. Buildings, deployables and the rest took the entity count as high as 17,332. It drew as much as 2,372 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is 七境飞升|渡劫天雷|萌新友好|国人服 on?

Running on Windows, 七境飞升|渡劫天雷|萌新友好|国人服 is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for 七境飞升|渡劫天雷|萌新友好|国人服, and is it online?

Right now 七境飞升|渡劫天雷|萌新友好|国人服 is up and running. About 28 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does 七境飞升|渡劫天雷|萌新友好|国人服 sit?

The name of 七境飞升|渡劫天雷|萌新友好|国人服 points to Asia, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 45.124.213.34:28080 is where it answers.

Server tags

Which meanings sit behind the tags on 七境飞升|渡劫天雷|萌新友好|国人服?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what 七境飞升|渡劫天雷|萌新友好|国人服 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does 七境飞升|渡劫天雷|萌新友好|国人服 appear?

七境飞升|渡劫天雷|萌新友好|国人服 appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on 七境飞升|渡劫天雷|萌新友好|国人服 right now?

At the time of this refresh, 七境飞升|渡劫天雷|萌新友好|国人服 holds 0 players on 50 slots. A seven-day average of 0 players puts the last week in context.

How does 七境飞升|渡劫天雷|萌新友好|国人服 compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts 七境飞升|渡劫天雷|萌新友好|国人服 at #15,349, among the top 69% of all ranked servers.

Settings and rules

How is 七境飞升|渡劫天雷|萌新友好|国人服 configured, and what rules apply?

Nothing about gather rate is given in the name of 七境飞升|渡劫天雷|萌新友好|国人服. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on 七境飞升|渡劫天雷|萌新友好|国人服?

七境飞升|渡劫天雷|萌新友好|国人服 runs a procedural map of size 2,000 with seed 481981, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join 七境飞升|渡劫天雷|萌新友好|国人服?

To connect, start Rust and enter client.connect 45.124.213.34:28080 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.