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Rust Insights

Server profile · EA

[初心]50倍/10.29新档/月清/传送/旗鼓相当

Online, with 18 of 100 players on; ranked #993 of every public Rust server, the top 4%. It last wiped 11d ago.

Filed under modded
Launch Rust and join
The server's own banner, as it publishes it.
18/ 100 players now 18% full
97-day averagepeak 30
#993ranktop 4% · #95 in EA
11d agolast wipeno schedule published
7d 12hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304007:0016:0001:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510007:0016:0001:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 4% of all ranked servers, top 17% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
24 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 16d 16hSat 14 Nov, 23:19 UTC
  3. 35d 12hThu 3 Dec, 19:00 UTCFW
  4. 44d 16hSat 12 Dec, 23:19 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 17 OctThu 1 OctSat 19 Sep
010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 31, 11 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 23:19 UTC11d ago 31 – running 0
Thu 1 Oct, 21:25 UTC FW27d ago 20 held half 16.1 days 0
Sat 19 Sep, 23:09 UTC39d ago 22 held half 11.9 days 11

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average32/100
  2. 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 20 on average22/200
  3. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 16 on average6/100
  4. [JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average5/100
  5. [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 11 on average21/100
  6. #10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 11 on average19/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at [初心]50倍/10.29新档/月清/传送/旗鼓相当?

The average busiest point of its recent wipes was 24 players. The peak crowd on this wipe came 11 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

When does [初心]50倍/10.29新档/月清/传送/旗鼓相当 wipe, and how often?

On [初心]50倍/10.29新档/月清/传送/旗鼓相当, wipes are scheduled every 4 weeks on Saturday at 23:19 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 11 days 7 hours have passed since its current world was created.

Server

What does performance look like on [初心]50倍/10.29新档/月清/传送/旗鼓相当?

Average server fps over the last 48 hours was 63, with a floor of 39. At its highest the entity count reached 120,225: buildings, deployables and everything else. It drew as much as 3,639 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does [初心]50倍/10.29新档/月清/传送/旗鼓相当 currently run?

The Rust build is network protocol 2635, running on Windows, for [初心]50倍/10.29新档/月清/传送/旗鼓相当. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is [初心]50倍/10.29新档/月清/传送/旗鼓相当, and is it up at the moment?

[初心]50倍/10.29新档/月清/传送/旗鼓相当 is currently reachable and online. About 5 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does [初心]50倍/10.29新档/月清/传送/旗鼓相当 run from?

Its EA tag is what [初心]50倍/10.29新档/月清/传送/旗鼓相当 uses to list itself in Asia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 43.249.192.152:26666 is where it answers.

Server tags

Which meanings sit behind the tags on [初心]50倍/10.29新档/月清/传送/旗鼓相当?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; v2635 (Protocol): To join you need the same version; protocol 2635; ptrak (Networking): Rust's standard network layer, RakNet, carries it; monthly (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; vanilla (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): Find it in the browser under East Asia; h454e9f56 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what [初心]50倍/10.29新档/月清/传送/旗鼓相当 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does [初心]50倍/10.29新档/月清/传送/旗鼓相当 turn up among the Rust Insights lists and filters?

[初心]50倍/10.29新档/月清/传送/旗鼓相当 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Last wipe: In the last 2 weeks; Players now: At least 10.

Population

How many players are on [初心]50倍/10.29新档/月清/传送/旗鼓相当 right now, and how does that number move?

[初心]50倍/10.29新档/月清/传送/旗鼓相当 shows 18 players at the moment, against 100 slots. A weekly average of 9 players goes with a peak of 30. Look at the last 48 hours and the peak hour is 13:00 UTC, at 22 players on average.

How does [初心]50倍/10.29新档/月清/传送/旗鼓相当 compare with other Rust servers in the ranking?

[初心]50倍/10.29新档/月清/传送/旗鼓相当 holds #993 for player hours over the last seven days, #95 in Asia and in the top 4% of all ranked servers.

Rules and settings

What are the settings and rules for [初心]50倍/10.29新档/月清/传送/旗鼓相当?

No gather rate appears in the name of [初心]50倍/10.29新档/月清/传送/旗鼓相当. A group limit is not published here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The server has Valve's VAC anti-cheat switched on.

What is the map on [初心]50倍/10.29新档/月清/传送/旗鼓相当?

Size 4,000 and seed 2103421 define the procedural map on [初心]50倍/10.29新档/月清/传送/旗鼓相当, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto [初心]50倍/10.29新档/月清/传送/旗鼓相当?

Open the console with F1 in Rust and enter client.connect 43.249.192.152:26666. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,v2635,monthly,vanilla,EA,h454e9f56,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
v2635
Protocol To join you need the same version; protocol 2635.
ptrak
Networking Rust's standard network layer, RakNet, carries it.

Wipe schedule

monthly
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

vanilla
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), is in use.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia Find it in the browser under East Asia.

Other

h454e9f56
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.
stok
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.