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Rust Insights

Server profile

[EA] Facepunch 1

Online, with 3 of 250 players on; ranked #928 of every public Rust server, the top 4%. It last wiped 26d ago.

Filed under official monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
3/ 250 players now 1% full
107-day averagepeak 28
#928ranktop 4%
26d agolast wipemonthly schedule
8d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304021:0006:0015:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020021:0006:0015:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 4% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

201 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

050100150200+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 201, 20 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW26d ago 201 – running 21

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average403/450
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 210 on average239/275
  3. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 137 on average126/200
  4. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average145/300
  5. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average184/250
  6. Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 116 on average118/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On [EA] Facepunch 1, what happens on wipe day?

At their busiest, its recent wipes drew 201 players on average. 20 hours after the latest wipe, the crowd peaked.

On what schedule does [EA] Facepunch 1 wipe?

Each month [EA] Facepunch 1 wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 2 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

What does performance look like on [EA] Facepunch 1?

The 48-hour average for server fps is 116, and 88 was the lowest seen. The world held a peak of 147,074 entities, counting buildings, deployables and all the rest. It drew as much as 51,900 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on [EA] Facepunch 1?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [EA] Facepunch 1. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [EA] Facepunch 1, and is it online?

[EA] Facepunch 1 is currently reachable and online. About 14 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does [EA] Facepunch 1 sit?

No region is published by [EA] Facepunch 1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 43.239.136.100:28015.

Tags

Which meanings sit behind the tags on [EA] Facepunch 1?

These tags come from [EA] Facepunch 1 and are read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): The slot count is 250; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; sc3 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who is behind [EA] Facepunch 1?

A playrust.com hostname is published by [EA] Facepunch 1, and by 124 other servers we track, which suggests the same operator runs them.

On which Rust Insights lists does [EA] Facepunch 1 appear?

The Rust Insights lists that carry [EA] Facepunch 1 are Rust servers running the tutorial, Official Rust servers, listed and Vanilla Rust servers. On the server list, the filters that surface it are Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Player counts

What does the population of [EA] Facepunch 1 look like?

[EA] Facepunch 1 shows 3 players at the moment, against 250 slots. Over the past week it peaked at 28 and averaged 10 players. Its strongest hour in the past 48 was 10:00 UTC, with an average of 19 players.

How does [EA] Facepunch 1 compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [EA] Facepunch 1 at #928, among the top 4% of all ranked servers.

Rules and settings

What are the settings and rules for [EA] Facepunch 1?

Nothing about gather rate is given in the name of [EA] Facepunch 1. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Rust's in-game Official tab lists this server. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on [EA] Facepunch 1?

The game generates the map on [EA] Facepunch 1: procedural, size 4,500, seed 1849158157. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join [EA] Facepunch 1?

Open the console with F1 in Rust and enter client.connect 43.239.136.100:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players The slot count is 250.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on The tutorial from Facepunch gives new players a start here.

Other

sc3
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.