Server profile
[US East] Facepunch 4
Online, with 10 of 350 players on; ranked #1,035 of every public Rust server, the top 5%. It last wiped 26d ago.
Online 40.160.19.16:28015 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 32, 9 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | 32 | – | running | 5 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does [US East] Facepunch 4 look like once wipe day arrives?
At their busiest, its recent wipes drew 32 players on average. 9 hours into the latest wipe, the crowd on the server reached its peak.
How often does [US East] Facepunch 4 wipe, and on which day?
The only wipe on [US East] Facepunch 4 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 2 hours have passed since its current world was created. The tags put wipes at monthly.
Server
Does [US East] Facepunch 4 hold a steady frame rate?
The 48-hour average for server fps is 276, and 228 was the lowest seen. At its highest the entity count reached 134,790: buildings, deployables and everything else. Memory use peaked at 6,253 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is [US East] Facepunch 4 on?
Running on Windows, [US East] Facepunch 4 is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has [US East] Facepunch 4 stayed online, and is it up now?
[US East] Facepunch 4 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for [US East] Facepunch 4?
The name of [US East] Facepunch 4 points to North America, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. 40.160.19.16:28015 is where it answers.
Tags
Which meanings sit behind the tags on [US East] Facepunch 4?
These tags come from [US East] Facepunch 4 and are read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp350 (Max players): It holds 350 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is open to new players on this server; sc2 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which person or group runs [US East] Facepunch 4?
A playrust.com hostname is published by [US East] Facepunch 4, and by 124 other servers we track, which suggests the same operator runs them.
Where does [US East] Facepunch 4 turn up among the Rust Insights lists and filters?
These Rust Insights lists include [US East] Facepunch 4: Rust servers running the tutorial, Official Rust servers, listed, North American Rust servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Population
How many players are on [US East] Facepunch 4 right now, and how does that number move?
At the time of this refresh, [US East] Facepunch 4 holds 10 players on 350 slots. The seven-day average is 9 players, and the highest point in that week was 24. Look at the last 48 hours and the peak hour is 01:00 UTC, at 14 players on average.
How does [US East] Facepunch 4 compare with other Rust servers in the ranking?
Player hours over seven days put [US East] Facepunch 4 at #1,035, within the top 5% of the ranked field.
Settings and rules
What settings and rules apply on [US East] Facepunch 4?
Nothing about gather rate is given in the name of [US East] Facepunch 4. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Rust's in-game Official tab lists this server. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.
What is the map on [US East] Facepunch 4?
The game generates the map on [US East] Facepunch 4: procedural, size 4,500, seed 297650890. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto [US East] Facepunch 4?
To connect, start Rust and enter client.connect 40.160.19.16:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
