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Rust Insights

Server profile

[US East] Facepunch 4

Online, with 10 of 350 players on; ranked #1,035 of every public Rust server, the top 5%. It last wiped 26d ago.

Filed under official monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
10/ 350 players now 3% full
97-day averagepeak 24
#1,035ranktop 5%
26d agolast wipemonthly schedule
8d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152021:0006:0015:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040021:0006:0015:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

32 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 32, 9 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago 32 – running 5

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 137 on average124/200
  2. Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 116 on average118/200
  3. RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 67 on average38/225
  4. PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 42 on average28/200
  5. Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 37 on average27/150
  6. Rusty Moose |US Small|NA · groups of 8+ · monthly · 35 on average23/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does [US East] Facepunch 4 look like once wipe day arrives?

At their busiest, its recent wipes drew 32 players on average. 9 hours into the latest wipe, the crowd on the server reached its peak.

How often does [US East] Facepunch 4 wipe, and on which day?

The only wipe on [US East] Facepunch 4 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 2 hours have passed since its current world was created. The tags put wipes at monthly.

Server

Does [US East] Facepunch 4 hold a steady frame rate?

The 48-hour average for server fps is 276, and 228 was the lowest seen. At its highest the entity count reached 134,790: buildings, deployables and everything else. Memory use peaked at 6,253 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [US East] Facepunch 4 on?

Running on Windows, [US East] Facepunch 4 is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has [US East] Facepunch 4 stayed online, and is it up now?

[US East] Facepunch 4 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for [US East] Facepunch 4?

The name of [US East] Facepunch 4 points to North America, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. 40.160.19.16:28015 is where it answers.

Tags

Which meanings sit behind the tags on [US East] Facepunch 4?

These tags come from [US East] Facepunch 4 and are read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp350 (Max players): It holds 350 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is open to new players on this server; sc2 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which person or group runs [US East] Facepunch 4?

A playrust.com hostname is published by [US East] Facepunch 4, and by 124 other servers we track, which suggests the same operator runs them.

Where does [US East] Facepunch 4 turn up among the Rust Insights lists and filters?

These Rust Insights lists include [US East] Facepunch 4: Rust servers running the tutorial, Official Rust servers, listed, North American Rust servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Population

How many players are on [US East] Facepunch 4 right now, and how does that number move?

At the time of this refresh, [US East] Facepunch 4 holds 10 players on 350 slots. The seven-day average is 9 players, and the highest point in that week was 24. Look at the last 48 hours and the peak hour is 01:00 UTC, at 14 players on average.

How does [US East] Facepunch 4 compare with other Rust servers in the ranking?

Player hours over seven days put [US East] Facepunch 4 at #1,035, within the top 5% of the ranked field.

Settings and rules

What settings and rules apply on [US East] Facepunch 4?

Nothing about gather rate is given in the name of [US East] Facepunch 4. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Rust's in-game Official tab lists this server. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.

What is the map on [US East] Facepunch 4?

The game generates the map on [US East] Facepunch 4: procedural, size 4,500, seed 297650890. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto [US East] Facepunch 4?

To connect, start Rust and enter client.connect 40.160.19.16:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp350
Max players It holds 350 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is open to new players on this server.

Other

sc2
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.