Skip to the story

Live edition39,744 playing on 11,644 servers

Rust Insights

Server profile · EU

RedFoxRust | PVE/PvP | UA

Online, with 0 of 50 players on; ranked #13,599 of every public Rust server, the top 61%. It last wiped 26d ago.

Filed under biweekly wipes moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#13,599ranktop 61% · #2453 in EU
26d agolast wipebiweekly schedule
1d 15hnext wipeThu 29 Oct, 18:43 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020003:0012:0021:0007:0016:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 61% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 18:43 UTC, in 1d 15h. Its biweekly schedule tag · low confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 1d 15hThu 29 Oct, 18:43 UTC
  2. 8d 16hThu 5 Nov, 19:00 UTCFW
  3. 15d 15hThu 12 Nov, 18:43 UTC
  4. 29d 15hThu 26 Nov, 18:43 UTC
  5. 36d 16hThu 3 Dec, 19:00 UTCFW
  6. 43d 15hThu 10 Dec, 18:43 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW26d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 235 on average111/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average12/100
  3. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 31 on average4/200
  4. [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 28 on average11/50
  5. [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 28 on average7/100
  6. PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 26 on average4/100

The short version

Quick answers

From the figures on this page.

Wipe days

On RedFoxRust | PVE/PvP | UA, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does RedFoxRust | PVE/PvP | UA wipe, and how often?

Its tag sets the prediction: too few wipes on RedFoxRust | PVE/PvP | UA are on record to confirm the schedule. A wipe is expected on Thursday 29 October at 18:43 UTC. This world dates from 26 days 8 hours ago. According to its tags, wipes come every two weeks.

Server

What does performance look like on RedFoxRust | PVE/PvP | UA?

Server fps averaged 133 over 48 hours; the lowest reading was 113. At its highest the entity count reached 47,588: buildings, deployables and everything else. The highest memory figure was 2,200 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on RedFoxRust | PVE/PvP | UA?

Running on Windows, RedFoxRust | PVE/PvP | UA is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Has RedFoxRust | PVE/PvP | UA stayed online, and is it up now?

At the time of this check RedFoxRust | PVE/PvP | UA is online. The uptime it reports puts the last restart at about 2 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 20 September 2026 is when Rust Insights first saw it.

In which location does RedFoxRust | PVE/PvP | UA sit?

With its EU tag, RedFoxRust | PVE/PvP | UA lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 31.128.187.52:28015 is where it answers.

Server tags

How should you read the tags listed for RedFoxRust | PVE/PvP | UA?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): Danger comes from the world, not from other players; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Find it in the browser under Europe are what RedFoxRust | PVE/PvP | UA publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature RedFoxRust | PVE/PvP | UA?

These Rust Insights lists include RedFoxRust | PVE/PvP | UA: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population history

What does the population of RedFoxRust | PVE/PvP | UA look like?

At the time of this refresh, RedFoxRust | PVE/PvP | UA holds 0 players on 50 slots. Over the past week it peaked at 1 and averaged 0 players.

How does RedFoxRust | PVE/PvP | UA compare with other Rust servers in the ranking?

In Europe, RedFoxRust | PVE/PvP | UA is #2,453; across all ranked servers it is #13,599 on seven-day player hours, in the top 61%.

Map and rules

What settings and rules apply on RedFoxRust | PVE/PvP | UA?

The name of RedFoxRust | PVE/PvP | UA does not state a gather rate. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on RedFoxRust | PVE/PvP | UA?

Size 3,000 and seed 352165132 define the procedural map on RedFoxRust | PVE/PvP | UA, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto RedFoxRust | PVE/PvP | UA?

To connect, start Rust and enter client.connect 31.128.187.52:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/veuHdtp5Dr.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.