Skip to the story

Live edition34,317 playing on 11,668 servers

Rust Insights

Server profile · EU

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases

Online, with 0 of 50 players on; ranked #10,060 of every public Rust server, the top 45%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak 2
#10,060ranktop 45% · #2272 in EU
27d agolast wipemonthly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608004:0013:0022:0007:0016:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 45% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

5 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago 5 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average4/200
  2. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average7/200
  3. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average7/140
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average1/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average20/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average1/75

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, what happens on wipe day?

At their busiest, its recent wipes drew 5 players on average. 1 hours after the latest wipe, the crowd peaked.

On what schedule does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases wipe?

Each month [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 9 hours ago. Its tags state a monthly wipe schedule.

Server details

How well does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases perform?

Server fps averaged 60 over 48 hours; the lowest reading was 54. At its highest the entity count reached 93,327: buildings, deployables and everything else. The highest memory figure was 3,796 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Rust network protocol 2635 and build 168909 on Windows is what [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, and is it up at the moment?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is currently reachable and online. Going by the uptime figure it gives, its last restart was around 3 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Its EU tag is what [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 23.111.240.211:28310.

Tags

How should you read the tags listed for [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

When the game's server browser reads [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Its browser listing sits under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases appear?

These Rust Insights lists include [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases right now?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases shows 0 players at the moment, against 50 slots. The seven-day average is 0 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 17:00 UTC, at 0 players on average.

In the ranking of Rust servers, where does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases place?

On the seven-day player-hours measure, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is #10,060, in the top 45% of all ranked servers and #2,272 in Europe.

Rules and settings

What settings and rules apply on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

No gather rate appears in the name of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

The game generates the map on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases: procedural, size 4,500, seed 524973656. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Hollandia.

Join

What is the way to join [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Open the console with F1 in Rust and enter client.connect 23.111.240.211:28310. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://discord.com/invite/eTfVDU7xPC is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.