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Rust Insights

Server profile

[NZ/AU] ChilledKiwi 2x Gather

Offline, with 1 of 169 players on; ranked #13,653 of every public Rust server, the top 61%. It last wiped 26d ago.

Filed under 2x moddedcarbon
Launch Rust and join Website
1/ 169 players now 1% full
07-day averagepeak –
#13,653ranktop 61%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 days usual gap between real wipes
100% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
50% crowd held else halves by day 4

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctFri 25 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:02 UTC26d ago 4 – running 0
Fri 25 Sep, 06:35 UTC33d ago 3 held half 6.9 days 0
Fri 18 Sep, 05:14 UTC40d ago 3 halved by day 4 7.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average3/75
  2. [AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average16/75
  3. Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average1/50
  4. [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 1 on average1/100
  5. [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average0/40
  6. [AU] AshRust 3x Monthly | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 7 on average0/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [NZ/AU] ChilledKiwi 2x Gather, what happens on wipe day?

Recent wipes peaked at 3 players on average. 26 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 4.

How often does [NZ/AU] ChilledKiwi 2x Gather wipe, and on which day?

[NZ/AU] ChilledKiwi 2x Gather wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 26 days 20 hours ago.

About the server

What Rust version is live on [NZ/AU] ChilledKiwi 2x Gather?

The Rust build is network protocol 2634 and build 166652, running on Windows, for [NZ/AU] ChilledKiwi 2x Gather. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [NZ/AU] ChilledKiwi 2x Gather, and is it online?

The last sighting of [NZ/AU] ChilledKiwi 2x Gather was 23 days 12 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.

Where does [NZ/AU] ChilledKiwi 2x Gather run from?

No region tag comes from [NZ/AU] ChilledKiwi 2x Gather, though the name suggests Oceania. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 222.153.243.148:28015 is where it answers.

Tags

Which meanings sit behind the tags on [NZ/AU] ChilledKiwi 2x Gather?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp169 (Max players): The slot count is 169; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use are what [NZ/AU] ChilledKiwi 2x Gather publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [NZ/AU] ChilledKiwi 2x Gather appear?

[NZ/AU] ChilledKiwi 2x Gather appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Oceania Rust servers and Modded Rust servers, explained. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Population

What does the population of [NZ/AU] ChilledKiwi 2x Gather look like?

[NZ/AU] ChilledKiwi 2x Gather is offline at the moment; the last sighting was 23 days 12 hours ago.

How does [NZ/AU] ChilledKiwi 2x Gather compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [NZ/AU] ChilledKiwi 2x Gather at #13,653, among the top 61% of all ranked servers.

Map and rules

What settings and rules apply on [NZ/AU] ChilledKiwi 2x Gather?

The name of [NZ/AU] ChilledKiwi 2x Gather says 2x gather. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

Which map is live on [NZ/AU] ChilledKiwi 2x Gather?

The game generates the map on [NZ/AU] ChilledKiwi 2x Gather: procedural, size 3,900, seed 2147483647. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to [NZ/AU] ChilledKiwi 2x Gather?

Type client.connect 222.153.243.148:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/NKUAwe59wX.

The small print

Server tags

What each one means.

Published as mp169,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp169
Max players The slot count is 169.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.