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Rust Insights

Server profile · EU

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases

Online, with 0 of 50 players on; ranked #4,195 of every public Rust server, the top 19%. It last wiped 13d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 4
#4,195ranktop 19% · #1508 in EU
13d agolast wipebiweekly schedule
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304011:0020:0005:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
50% crowd held else halves by day 8

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 14d 6hThu 12 Nov, 17:46 UTC
  3. 35d 8hThu 3 Dec, 19:00 UTCFW
  4. 42d 6hThu 10 Dec, 17:46 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:46 UTC13d ago 4 – running 0
Thu 1 Oct, 19:25 UTC FW27d ago 5 halved by day 8 13.9 days 0
Thu 17 Sep, 17:37 UTC41d ago 1 held half 14.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average165/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average48/100
  3. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 28 on average16/200
  4. [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 26 on average12/100
  5. [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 26 on average5/50
  6. PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average23/100

The short version

Quick answers

From the figures on this page.

Wipe days

On [ESP][PVE] InsOMNio | Events | Missions | RaidableBases, what happens on wipe day?

The average busiest point of its recent wipes was 3 players. 47 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 8.

When does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases wipe, and how often?

On [ESP][PVE] InsOMNio | Events | Missions | RaidableBases, wipes are scheduled every 4 weeks on Thursday at 17:46 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 13 days 17 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server details

Does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases hold a steady frame rate?

The 48-hour average for server fps is 30, and 30 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 81,931. Memory use peaked at 2,729 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

Rust network protocol 2635 and build 168909 on Linux is what [ESP][PVE] InsOMNio | Events | Missions | RaidableBases runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases, and is it up at the moment?

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases is currently reachable and online. About 1 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

With its EU tag, [ESP][PVE] InsOMNio | Events | Missions | RaidableBases lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 217.182.195.192:28015 is where it answers.

Lists and tags

What is meant by each tag on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

When the game's server browser reads [ESP][PVE] InsOMNio | Events | Missions | RaidableBases, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Its browser listing sits under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [ESP][PVE] InsOMNio | Events | Missions | RaidableBases are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

How many players are on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases right now?

Of its 50 slots, [ESP][PVE] InsOMNio | Events | Missions | RaidableBases currently has 0 filled. Over the past week it peaked at 4 and averaged 0 players. The busiest point of the last 48 hours fell at 21:00 UTC, averaging 2 players.

Where does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases sit in the rankings?

On the seven-day player-hours measure, [ESP][PVE] InsOMNio | Events | Missions | RaidableBases is #4,195, in the top 19% of all ranked servers and #1,508 in Europe.

Rules and settings

How is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases configured, and what rules apply?

Nothing about gather rate is given in the name of [ESP][PVE] InsOMNio | Events | Missions | RaidableBases. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

Size 3,300 and seed 1337 define the procedural map on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name InsOMNio Maps.

Join

What is the way to join [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

Type client.connect 217.182.195.192:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.