Server profile
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
Online, with 1 of 101 players on; ranked #2,456 of every public Rust server, the top 11%. It last wiped 6d ago.
Online 216.39.240.13:28068 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 11% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Friday 30 October, 14:41 UTC, in 22h. Every Friday at 14:41 UTC · high confidence
Coming wipes
- 22hFri 30 Oct, 14:41 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 7d 22hFri 6 Nov, 14:41 UTC
- 14d 22hFri 13 Nov, 14:41 UTC
- 21d 22hFri 20 Nov, 14:41 UTC
- 28d 22hFri 27 Nov, 14:41 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 35d 22hFri 4 Dec, 14:41 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:41 UTC6d ago | 7 | – | running | 0 |
| Fri 16 Oct, 13:49 UTC13d ago | 5 | halved by day 5 | 7 days | 0 |
| Fri 9 Oct, 13:52 UTC20d ago | 7 | halved by day 6 | 7 days | 1 |
| Thu 1 Oct, 18:11 UTC FW27d ago | 6 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:11 UTC34d ago | 7 | halved by day 3 | 6.1 days | 3 |
| Fri 18 Sep, 14:04 UTC41d ago | 6 | held half | 7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]2/101
- CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS3/100
- RGN 1000x PvE [Events|Purge|Zombies|SkillTree]0/100
- RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]1/100
- |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|7/200
- [SEA] CrustyRusty | 10x PvE5/50
The short version
Quick answers
From the figures on this page.
Wipe days
What does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] look like once wipe day arrives?
The average busiest point of its recent wipes was 6 players. The peak crowd on this wipe came 29 hours after it started. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. Otherwise, half the peak was lost by day 5.
On what schedule does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?
Wipes on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] come every Friday at 14:41 UTC. A wipe is expected on Friday 30 October at 14:41 UTC. The world you are playing on now was made 6 days 1 hours ago. A weekly wipe schedule is published in its tags.
About the server
How well does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] perform?
The 48-hour average for server fps is 29, and 7 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 147,837. The highest memory figure was 4,817 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], and is it online?
Right now RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is up and running. About 2 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 165 of 168 hours up, or 98% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run from?
No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 216.39.240.13:28068.
Tags
What is meant by each tag on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The tags gmrust (Game mode): Survival as standard Rust plays; mp101 (Max players): It holds 101 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): The cycle repeats each week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use are what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] turn up among the Rust Insights lists and filters?
These Rust Insights lists include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and Zombie servers, listed and explained. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Population history
What does the population of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] look like?
Of its 101 slots, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] currently has 1 filled. Over the past week it peaked at 7 and averaged 2 players. The busiest point of the last 48 hours fell at 16:00 UTC, averaging 3 players.
How does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,456, among the top 11% of all ranked servers.
Rules and settings
What settings and rules apply on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
A 1000x gather rate is what the name of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] states. No group limit is set, so the game's default of 8 players applies. roleplay is the game mode, towns, jobs and roleplay rules. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Size 4,500 and seed 674966623 define the procedural map on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Type client.connect 216.39.240.13:28068 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://www.rust-gaming-nation.com/.
