Server profile
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
Online, with 5 of 101 players on; ranked #1,613 of every public Rust server, the top 7%. It last wiped 4d ago.
Online 216.39.240.13:28048 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 7% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Friday 30 October, 14:34 UTC, in 2d 21h. Every Friday at 14:34 UTC · high confidence
Coming wipes
- 2d 21hFri 30 Oct, 14:34 UTC
- 9d 2hThu 5 Nov, 19:00 UTCFW
- 9d 21hFri 6 Nov, 14:34 UTC
- 16d 21hFri 13 Nov, 14:34 UTC
- 23d 21hFri 20 Nov, 14:34 UTC
- 30d 21hFri 27 Nov, 14:34 UTC
- 37d 2hThu 3 Dec, 19:00 UTCFW
- 37d 21hFri 4 Dec, 14:34 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:34 UTC4d ago | 15 | – | running | 1 |
| Fri 16 Oct, 13:48 UTC11d ago | 13 | halved by day 5 | 7 days | 8 |
| Fri 9 Oct, 13:50 UTC18d ago | 14 | held half | 7 days | 3 |
| Thu 1 Oct, 18:08 UTC FW25d ago | 13 | held half | 7.8 days | 6 |
| Fri 25 Sep, 15:11 UTC32d ago | 11 | held half | 6.1 days | 9 |
| Fri 18 Sep, 14:02 UTC39d ago | 12 | held half | 7 days | 7 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr2/101
- RGN 100000x PvE [Events|Purge|Zombies|SkillTree]4/100
- |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|6/200
- [SEA] CrustyRusty | 10x PvE5/50
- CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS5/100
- RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]3/101
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] look like once wipe day arrives?
The average busiest point of its recent wipes was 14 players. 26 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 80% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 5.
On what schedule does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] wipe?
On RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], wipes are scheduled every Friday at 14:34 UTC. You can expect the next wipe on Friday 30 October at 14:34 UTC. This world dates from 4 days 2 hours ago. Its tags carry a weekly wipe schedule.
Server details
Does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] hold a steady frame rate?
Average server fps over the last 48 hours was 56, with a floor of 49. The world held a peak of 121,941 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,391 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] currently run?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], and is it online?
At the time of this check RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is online. About 4 hours ago is when it last restarted, judged from the uptime it reports. It spent 143 of the last 7 full days' 168 hours up, 85% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] sit?
A region is not published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 216.39.240.13:28048.
Lists and tags
How should you read the tags listed for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
When the game's server browser reads RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): It holds 101 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Once a week it wipes; ^r (Roleplay): This is a roleplay server; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] appear?
These Rust Insights lists include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and Zombie servers, listed and explained. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Population
How many players are on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] right now, and how does that number move?
Of its 101 slots, RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] currently has 5 filled. A weekly average of 4 players goes with a peak of 15. The busiest point of the last 48 hours fell at 21:00 UTC, averaging 12 players.
Where does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
Player hours over seven days put RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] at #1,613, within the top 7% of the ranked field.
Map and rules
What are the settings and rules for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
A 100000x gather rate is what the name of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] states. No group limit is set, so the game's default of 8 players applies. roleplay is the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
What is the map on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Size 4,096 and seed 1337 define the procedural map on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How do you connect to RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
To connect, start Rust and enter client.connect 216.39.240.13:28048 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://www.rust-gaming-nation.com/ is its website.
