Server profile · NA
[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep
Online, with 1 of 100 players on; ranked #3,276 of every public Rust server, the top 15%. It last wiped 26d ago.
Online NA 216.245.177.2:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 15% of all ranked servers, top 29% in NA, and #206 of the quad servers (top 25%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 36d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 05:05 UTC10d ago | 7 | – | running | 3 |
| Thu 1 Oct, 17:59 UTC FW26d ago | 12 | halved by day 14 | 16.5 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
At their busiest, its recent wipes drew 10 players on average. The peak crowd on this wipe came 15 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 14.
On what schedule does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipe?
Each month [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 26 days 18 hours ago. The tags put wipes at monthly.
Server
How well does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep perform?
Server fps averaged 109 over 48 hours; the lowest reading was 80. At its highest the entity count reached 91,930: buildings, deployables and everything else. The highest memory figure was 2,461 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep. The same protocol is required to join, and Steam takes care of updating it.
Has [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep stayed online, and is it up now?
[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is currently reachable and online. The uptime it reports puts the last restart at about 6 hours ago. It spent 163 of the last 7 full days' 168 hours up, 97% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep run from?
Its NA tag is what [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 216.245.177.2:28015 is where it answers.
Tags
How should you read the tags listed for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
These tags come from [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): The server browser files this server under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep turn up among the Rust Insights lists and filters?
These Rust Insights lists include [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep: Rust servers with a 2x gather rate, Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Population
How many players are on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep right now, and how does that number move?
Of its 100 slots, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep currently has 1 filled. A weekly average of 1 players goes with a peak of 9. Its strongest hour in the past 48 was 00:00 UTC, with an average of 8 players.
How does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep compare with other Rust servers in the ranking?
On the seven-day player-hours measure, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is #3,276, in the top 15% of all ranked servers and #543 in North America. The quad ranking places it at #206.
Rules and settings
How is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep configured, and what rules apply?
Going by its name, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep gathers at 2x. quad is the group name, and it caps groups at 4 players. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
Size 3,500 and seed 1337 define the procedural map on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.
Join
How do you connect to [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
To connect, start Rust and enter client.connect 216.245.177.2:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/CY26dhSAT is its website.