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Rust Insights

Server profile

(GER/PVE) Mike's Spieleparadies

Online, with 0 of 50 players on; ranked #2,491 of every public Rust server, the top 11%. It last wiped 5d ago.

Filed under monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
27-day averagepeak 8
#2,491ranktop 11%
5d agolast wipemonthly schedule
8d 21hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246822:0007:0016:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040022:0007:0016:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 11% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

21 days usual gap between real wipes
10 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:02 UTC5d ago 8 – running 0
Thu 1 Oct, 18:05 UTC FW26d ago 12 halved by day 6 21 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average42/200
  2. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 31 on average40/140
  3. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average41/200
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average32/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average29/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 16 on average25/75

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at (GER/PVE) Mike's Spieleparadies?

The average busiest point of its recent wipes was 10 players. 22 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 6.

On what schedule does (GER/PVE) Mike's Spieleparadies wipe?

Each month (GER/PVE) Mike's Spieleparadies wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 5 days 3 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server details

How well does (GER/PVE) Mike's Spieleparadies perform?

Server fps averaged 132 over 48 hours; the lowest reading was 76. At its highest the entity count reached 101,816: buildings, deployables and everything else. It drew as much as 3,480 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does (GER/PVE) Mike's Spieleparadies currently run?

Rust network protocol 2635 and build 168909 on Linux is what (GER/PVE) Mike's Spieleparadies runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is (GER/PVE) Mike's Spieleparadies, and is it up at the moment?

Right now (GER/PVE) Mike's Spieleparadies is up and running. About 6 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for (GER/PVE) Mike's Spieleparadies?

(GER/PVE) Mike's Spieleparadies publishes no region tag, but Europe is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 212.232.18.83:28015.

Lists and tags

Which meanings sit behind the tags on (GER/PVE) Mike's Spieleparadies?

When the game's server browser reads (GER/PVE) Mike's Spieleparadies, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does (GER/PVE) Mike's Spieleparadies appear?

(GER/PVE) Mike's Spieleparadies appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population history

What does the population of (GER/PVE) Mike's Spieleparadies look like?

Of its 50 slots, (GER/PVE) Mike's Spieleparadies currently has 0 filled. The seven-day average is 2 players, and the highest point in that week was 8. The busiest point of the last 48 hours fell at 21:00 UTC, averaging 5 players.

How does (GER/PVE) Mike's Spieleparadies compare with other Rust servers in the ranking?

Player hours over seven days put (GER/PVE) Mike's Spieleparadies at #2,491, within the top 11% of the ranked field.

Settings and rules

What settings and rules apply on (GER/PVE) Mike's Spieleparadies?

The name of (GER/PVE) Mike's Spieleparadies does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on (GER/PVE) Mike's Spieleparadies?

The game generates the map on (GER/PVE) Mike's Spieleparadies: procedural, size 4,096, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name 4kM1O45SLD2ER_ver22.

How to join

What is the way to join (GER/PVE) Mike's Spieleparadies?

Type client.connect 212.232.18.83:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://discord.com/invite/vrURyKGNYX.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.