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Rust Insights

Server profile

Cross-Eyed Squiggy's x100

Online, with 0 of 100 players on; ranked #3,711 of every public Rust server, the top 17%. It last wiped 6d ago.

Filed under 100x quad weekly wipes moddedoxidepvesoftcore
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
17-day averagepeak 5
#3,711ranktop 17%
6d agolast wipeweekly schedule
2hnext wipeThu 29 Oct, 00:25 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304022:0007:0016:0001:0010:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Note: Top 17% of all ranked servers, and #241 of the quad servers (top 29%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 00:25 UTC, in 2h. Its weekly schedule tag · low confidence

4.8 days usual gap between real wipes
40% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
33% crowd held else halves by day 3

Coming wipes

  1. 2hThu 29 Oct, 00:25 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 14d 2hThu 12 Nov, 00:25 UTC
  4. 21d 2hThu 19 Nov, 00:25 UTC
  5. 28d 2hThu 26 Nov, 00:25 UTC
  6. 35d 21hThu 3 Dec, 19:00 UTCFW
  7. 42d 2hThu 10 Dec, 00:25 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctSat 17 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 00:25 UTC6d ago 2 – running 0
Sat 17 Oct, 05:43 UTC11d ago 1 halved by day 2 4.8 days 0
Wed 7 Oct, 14:28 UTC21d ago 2 held half 9.6 days 1
Fri 2 Oct, 04:34 UTC26d ago 4 halved by day 4 5.4 days 0
Thu 1 Oct, 18:00 UTC FW27d ago 4 – 0.4 days 0
Thu 1 Oct, 01:06 UTC27d ago 4 – 0.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Old Fckers..... 5x PVE Server Kits || Shop | Skill Tree | EveNA · quad · 5x · weekly · 2 on average0/50
  2. RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100x · weekly · 2 on average2/101
  3. RGN 100x PvE [Events|Purge|Zombies|SkillTree]EU · groups of 8+ · 100x · weekly · 2 on average0/100
  4. Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much moreEU · quad · 2x · monthly · 2 on average0/666
  5. Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average6/50
  6. AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average2/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Cross-Eyed Squiggy's x100, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. 5 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the other cases, it dropped below half by day 3.

How often does Cross-Eyed Squiggy's x100 wipe, and on which day?

Its tag sets the prediction: too few wipes on Cross-Eyed Squiggy's x100 are on record to confirm the schedule. You can expect the next wipe on Thursday 29 October at 00:25 UTC. This world dates from 6 days 21 hours ago. The tags list wipes as weekly.

Server

How well does Cross-Eyed Squiggy's x100 perform?

Average server fps over the last 48 hours was 19, with a floor of 5. At its highest the entity count reached 87,763: buildings, deployables and everything else. Memory use peaked at 3,012 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Cross-Eyed Squiggy's x100 on?

Rust network protocol 2635 and build 168909 on Linux is what Cross-Eyed Squiggy's x100 runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Cross-Eyed Squiggy's x100 stayed online, and is it up now?

Cross-Eyed Squiggy's x100 is currently reachable and online. The uptime it reports puts the last restart at about 8 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 30 September 2026.

In which location does Cross-Eyed Squiggy's x100 sit?

There is no region published for Cross-Eyed Squiggy's x100. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 208.52.152.43:28115.

Server tags

What is meant by each tag on Cross-Eyed Squiggy's x100?

The tags gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp100 (Max players): 100 slots in total; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Once a week it wipes; ^s (Softcore): Part of the inventory stays with you on death, under Facepunch's easier mode; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Cross-Eyed Squiggy's x100 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Cross-Eyed Squiggy's x100?

These Rust Insights lists include Cross-Eyed Squiggy's x100: Rust servers with a gather rate above 10x, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Population

How many players are on Cross-Eyed Squiggy's x100 right now, and how does that number move?

Of its 100 slots, Cross-Eyed Squiggy's x100 currently has 0 filled. The seven-day average is 1 players, and the highest point in that week was 5. Look at the last 48 hours and the peak hour is 15:00 UTC, at 2 players on average.

In the ranking of Rust servers, where does Cross-Eyed Squiggy's x100 place?

Player hours over seven days put Cross-Eyed Squiggy's x100 at #3,711, within the top 17% of the ranked field. The quad ranking places it at #241.

Settings and rules

What are the settings and rules for Cross-Eyed Squiggy's x100?

A 100x gather rate is what the name of Cross-Eyed Squiggy's x100 states. quad is the group name, and it caps groups at 4 players. softcore is the game mode, An easier mode from Facepunch: part of your loot is kept. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Cross-Eyed Squiggy's x100?

Size 3,500 and seed 8888 define the procedural map on Cross-Eyed Squiggy's x100, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto Cross-Eyed Squiggy's x100?

To connect, start Rust and enter client.connect 208.52.152.43:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://nimble-game-link-hub.base44.app.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^s,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp100
Max players 100 slots in total.
ts4
Group limit Team size is capped at 4.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Once a week it wipes.

Difficulty

^s
Softcore Part of the inventory stays with you on death, under Facepunch's easier mode.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.