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Rust Insights

Server profile · EU · uk1

RGN 100x PvE [Events|Purge|Zombies|SkillTree]

Online, with 0 of 100 players on; ranked #2,153 of every public Rust server, the top 10%. It last wiped 6d ago.

Filed under 100x weekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
27-day averagepeak 10
#2,153ranktop 10% · #828 in EU
6d agolast wipeweekly schedule
9hnext wipeThu 29 Oct, 17:11 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246808:0017:0002:0011:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608008:0017:0002:0011:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 29 October, 17:11 UTC, in 9h. Every Thursday at 17:11 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
9 wipe-day peak players, last three wipes
60% crowd held else halves by day 5

Coming wipes

  1. 9hThu 29 Oct, 17:11 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 14d 9hThu 12 Nov, 17:11 UTC
  4. 21d 9hThu 19 Nov, 17:11 UTC
  5. 28d 9hThu 26 Nov, 17:11 UTC
  6. 35d 11hThu 3 Dec, 19:00 UTCFW
  7. 42d 9hThu 10 Dec, 17:11 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 10, 23 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:11 UTC6d ago 10 – running 1
Thu 15 Oct, 17:09 UTC13d ago 7 halved by day 5 7 days 4
Thu 8 Oct, 17:09 UTC20d ago 10 halved by day 5 7 days 2
Thu 1 Oct, 17:09 UTC FW27d ago 8 held half 7 days 0
Thu 24 Sep, 17:09 UTC34d ago 10 held half 7 days 1
Thu 17 Sep, 17:10 UTC41d ago 7 held half 7 days 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average2/200
  2. RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average2/101
  3. XERVALON | 100X PVE | LEGENDARY WEAPONS | RAID BASES | BOSSESEU · groups of 8+ · 100x · monthly · 17 on average10/50
  4. SLAYERS.GG 100x PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASESEU · groups of 10+ · 100x · monthly · 11 on average3/100
  5. Forgepoint 100x PvE | Leg Items | Mythic Weapons | Raid BaseEU · groups of 8+ · 100x · biweekly · 10 on average1/60
  6. [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 54 on average9/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does RGN 100x PvE [Events|Purge|Zombies|SkillTree] look like once wipe day arrives?

At their busiest, its recent wipes drew 9 players on average. 23 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 5.

When does RGN 100x PvE [Events|Purge|Zombies|SkillTree] wipe, and how often?

The wipe rhythm on RGN 100x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:11 UTC. Thursday 29 October at 17:11 UTC is when the next wipe is due. 6 days 14 hours have passed since its current world was created. Its tags carry a weekly wipe schedule.

Server details

What does performance look like on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

Average server fps over the last 48 hours was 54, with a floor of 1. At its highest the entity count reached 79,494: buildings, deployables and everything else. The highest memory figure was 4,022 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

Running on Linux, RGN 100x PvE [Events|Purge|Zombies|SkillTree] is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for RGN 100x PvE [Events|Purge|Zombies|SkillTree], and is it online?

At the time of this check RGN 100x PvE [Events|Purge|Zombies|SkillTree] is online. About 5 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

Its region code is uk1, and RGN 100x PvE [Events|Purge|Zombies|SkillTree] lists itself in Europe using its EU tag. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 194.69.160.15:28071.

Tags

How should you read the tags listed for RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $ruk1 (Region code): Region code: uk1; ^w (Weekly): Wipes arrive weekly; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Its browser listing sits under Europe are what RGN 100x PvE [Events|Purge|Zombies|SkillTree] publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

The Rust Insights lists that carry RGN 100x PvE [Events|Purge|Zombies|SkillTree] are Rust servers with a gather rate above 10x, Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Player counts

How many players are on RGN 100x PvE [Events|Purge|Zombies|SkillTree] right now, and how does that number move?

RGN 100x PvE [Events|Purge|Zombies|SkillTree] shows 0 players at the moment, against 100 slots. Over the past week it peaked at 10 and averaged 2 players. The busiest point of the last 48 hours fell at 08:00 UTC, averaging 4 players.

Where does RGN 100x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

On the seven-day player-hours measure, RGN 100x PvE [Events|Purge|Zombies|SkillTree] is #2,153, in the top 10% of all ranked servers and #828 in Europe.

Rules and settings

How is RGN 100x PvE [Events|Purge|Zombies|SkillTree] configured, and what rules apply?

A 100x gather rate is what the name of RGN 100x PvE [Events|Purge|Zombies|SkillTree] states. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

RGN 100x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 889242788, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: RustGamingNation Procedural.

Join

How can you get onto RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

Open the console with F1 in Rust and enter client.connect 194.69.160.15:28071. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://rustgamingnation.com/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2635,^w,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$ruk1
Region code Region code: uk1.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.