Skip to the story

Live edition102,135 playing on 11,892 servers

Rust Insights

Server profile

[RU]Seven Berg/PvE/Raidbases/events/kit/skin

Offline, with 0 of 50 players on; ranked #12,128 of every public Rust server, the top 54%. It last wiped 2d ago.

Filed under moddedoxidepve
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#12,128ranktop 54%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Note: Top 54% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average323/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average98/100
  3. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 33 on average52/200
  4. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average21/200
  5. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average28/140
  6. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average17/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does [RU]Seven Berg/PvE/Raidbases/events/kit/skin wipe, and how often?

Too few wipes are on record for [RU]Seven Berg/PvE/Raidbases/events/kit/skin to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 2 days 7 hours have passed since its current world was created.

Server details

On what version does [RU]Seven Berg/PvE/Raidbases/events/kit/skin currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [RU]Seven Berg/PvE/Raidbases/events/kit/skin. Joining needs your game on the same protocol, which Steam updates for you.

Has [RU]Seven Berg/PvE/Raidbases/events/kit/skin stayed online, and is it up now?

Offline at the moment, [RU]Seven Berg/PvE/Raidbases/events/kit/skin was last seen 2 days 3 hours ago. That works out at 0 of 24 hours up, 0%, across the last 1 full day. The first record Rust Insights has of it is 27 October 2026.

In which location does [RU]Seven Berg/PvE/Raidbases/events/kit/skin sit?

The name of [RU]Seven Berg/PvE/Raidbases/events/kit/skin points to Europe, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. 208.115.206.18:28265 is where it answers.

Tags

What is meant by each tag on [RU]Seven Berg/PvE/Raidbases/events/kit/skin?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what [RU]Seven Berg/PvE/Raidbases/events/kit/skin publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [RU]Seven Berg/PvE/Raidbases/events/kit/skin turn up among the Rust Insights lists and filters?

These Rust Insights lists include [RU]Seven Berg/PvE/Raidbases/events/kit/skin: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

How many players are on [RU]Seven Berg/PvE/Raidbases/events/kit/skin right now, and how does that number move?

[RU]Seven Berg/PvE/Raidbases/events/kit/skin was last seen 2 days 3 hours ago and is offline right now. The seven-day average is 0 players, and the highest point in that week was 1.

How does [RU]Seven Berg/PvE/Raidbases/events/kit/skin compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [RU]Seven Berg/PvE/Raidbases/events/kit/skin at #12,128, among the top 54% of all ranked servers.

Rules and settings

What settings and rules apply on [RU]Seven Berg/PvE/Raidbases/events/kit/skin?

Nothing about gather rate is given in the name of [RU]Seven Berg/PvE/Raidbases/events/kit/skin. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on [RU]Seven Berg/PvE/Raidbases/events/kit/skin?

Size 3,700 and seed 1445113456 define the procedural map on [RU]Seven Berg/PvE/Raidbases/events/kit/skin, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto [RU]Seven Berg/PvE/Raidbases/events/kit/skin?

To connect, start Rust and enter client.connect 208.115.206.18:28265 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.