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Rust Insights

Server profile

[EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay

Offline, with 0 of 100 players on; ranked #15,960 of every public Rust server, the top 71%. It last wiped 26d ago.

Filed under moddedcarbonpve
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,960ranktop 71%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.5 days usual gap between real wipes
0% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 9

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:37 UTC26d ago 5 – running 0
Thu 1 Oct, 18:37 UTC FW27d ago 5 – 1 days 0
Thu 17 Sep, 18:03 UTC41d ago 3 halved by day 9 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average87/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average16/100
  3. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average8/200
  4. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average9/200
  5. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average3/140
  6. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average6/200

The short version

Quick answers

From the figures on this page.

Wipe days

On [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay, what happens on wipe day?

Recent wipes peaked at 4 players on average. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 9.

On what schedule does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay wipe?

There is no next wipe to predict: [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 11 hours ago.

Server

What Rust version is live on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

Rust network protocol 2634 and build 166652 on Linux is what [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay runs. The same protocol is required to join, and Steam takes care of updating it.

Has [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay stayed online, and is it up now?

Offline at the moment, [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay was last seen 21 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

The name of [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay points to Europe, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. 202.36.95.112:22452 is where it answers.

Server tags

How should you read the tags listed for [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

When the game's server browser reads [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

The Rust Insights lists that carry [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What does the population of [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay look like?

The last time [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay was seen online was 21 days 19 hours ago, and it is offline now.

How does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay compare with other Rust servers in the ranking?

Player hours over seven days put [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay at #15,960, within the top 71% of the ranked field.

Settings and rules

What settings and rules apply on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

The name of [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay does not state a gather rate. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.

What is the map on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

Size 3,500 and seed 1 define the procedural map on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Join

How do you connect to [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

To connect, start Rust and enter client.connect 202.36.95.112:22452 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.