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Rust Insights

Server profile · EA

土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉

Online, with 15 of 200 players on; ranked #781 of every public Rust server, the top 4%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepvesoftcore
Launch Rust and join
15/ 200 players now 8% full
147-day averagepeak 18
#781ranktop 4% · #61 in EA
27d agolast wipemonthly schedule
6d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152002:0011:0021:0005:0014:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510002:0011:0021:0005:0014:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 4% of all ranked servers, top 11% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

18 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 18, 33 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:07 UTC27d ago 18 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICKEA · groups of 20+ · monthly · 33 on average4/128
  2. 小淘气PVE-简单玩法-10倍爆率-经久耐玩EA · groups of 8+ · monthly · 23 on average31/100
  3. 小萌妹PVE-建家打怪-万款皮肤免费-房子无敌EA · groups of 20+ · monthly · 21 on average27/100
  4. 低调/PVE/10倍废料/养老/死亡不掉/等级/强化EA · groups of 20+ · monthly · 18 on average17/200
  5. 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 15 on average17/200
  6. 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 15 on average17/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 look like once wipe day arrives?

Recent wipes peaked at 18 players on average. The peak crowd on this wipe came 33 hours after it started.

On what schedule does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 wipe?

The only wipe on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 18 hours ago. Its tags state a monthly wipe schedule.

About the server

Does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 hold a steady frame rate?

The 48-hour average for server fps is 73, and 61 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 141,497. The highest memory figure was 6,119 MB. A climbing entity count and low fps are what players experience as lag.

On what version does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 currently run?

Rust network protocol 2635 and build 168909 on Windows is what 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 runs. You can only join if your game is on the same protocol; Steam handles that update.

Has 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 stayed online, and is it up now?

土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 is currently reachable and online. The uptime it reports puts the last restart at about 6 days 20 hours ago. The last 7 full days gave 143 of 168 hours up, or 85% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 sit?

Its EA tag is what 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 uses to list itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 202.189.23.105:50000.

Lists and tags

Which meanings sit behind the tags on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

These tags come from 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts20 (Group limit): No team may exceed 20 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^s (Softcore): Facepunch's softcore ruleset: you retain some inventory after dying; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EA (East Asia): The server browser files this server under East Asia. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 appear?

土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Population

How many players are on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 right now?

Of its 200 slots, 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 currently has 15 filled. The seven-day average is 14 players, and the highest point in that week was 18. Look at the last 48 hours and the peak hour is 07:00 UTC, at 17 players on average.

How does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 compare with other Rust servers in the ranking?

In Asia, 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 is #61; across all ranked servers it is #781 on seven-day player hours, in the top 4%.

Rules and settings

How is 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 configured, and what rules apply?

No gather rate appears in the name of 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉. Up to 20 players can join one group. You get softcore as the game mode, An easier mode from Facepunch: part of your loot is kept. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

Size 4,500 and seed 1337 define the procedural map on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

What is the way to join 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

Type client.connect 202.189.23.105:50000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The slot count is 200.
ts20
Group limit No team may exceed 20 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^s
Softcore Facepunch's softcore ruleset: you retain some inventory after dying.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EA
East Asia The server browser files this server under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.