Skip to the story

Live edition103,410 playing on 11,865 servers

Rust Insights

Server profile · EA

【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉

Online, with 15 of 200 players on; ranked #791 of every public Rust server, the top 4%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepvesoftcore
Launch Rust and join
15/ 200 players now 8% full
137-day averagepeak 20
#791ranktop 4% · #62 in EA
27d agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608020:0005:0014:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

18 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 18, 13 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:07 UTC27d ago 18 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICKEA · groups of 20+ · monthly · 33 on average29/128
  2. 小淘气PVE-简单玩法-10倍爆率-经久耐玩EA · groups of 8+ · monthly · 23 on average27/100
  3. 小萌妹PVE-建家打怪-万款皮肤免费-房子无敌EA · groups of 20+ · monthly · 21 on average25/100
  4. 低调/PVE/10倍废料/养老/死亡不掉/等级/强化EA · groups of 20+ · monthly · 17 on average17/200
  5. 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 15 on average15/200
  6. 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 14 on average17/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 look like once wipe day arrives?

At their busiest, its recent wipes drew 18 players on average. The peak crowd on this wipe came 13 hours after it started.

On what schedule does 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 wipe?

Each month 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 27 days 12 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server

How well does 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 perform?

Server fps averaged 67 over 48 hours; the lowest reading was 57. The world held a peak of 143,295 entities, counting buildings, deployables and all the rest. It drew as much as 5,372 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉?

Rust network protocol 2635 and build 168909 on Windows is what 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉, and is it online?

【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 is currently reachable and online. The uptime it reports puts the last restart at about 6 days 15 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉?

With its EA tag, 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 lists itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 202.189.23.105:40000.

Server tags

How should you read the tags listed for 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉?

These tags come from 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): It holds 200 slots; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^s (Softcore): Part of the inventory stays with you on death, under Facepunch's easier mode; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): Its browser listing sits under East Asia. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉?

The Rust Insights lists that carry 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 are Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Population

What does the population of 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 look like?

【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 shows 15 players at the moment, against 200 slots. Over the past week it peaked at 20 and averaged 13 players. Its strongest hour in the past 48 was 02:00 UTC, with an average of 17 players.

How does 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 compare with other Rust servers in the ranking?

In Asia, 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 is #62; across all ranked servers it is #791 on seven-day player hours, in the top 4%.

Map and rules

What settings and rules apply on 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉?

No gather rate appears in the name of 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉. 20 players is the most a group can hold. You get softcore as the game mode, Part of your loot stays with you in this easier Facepunch mode. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉?

The game generates the map on 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉: procedural, size 4,500, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.

Connecting

What is the way to join 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉?

Open the console with F1 in Rust and enter client.connect 202.189.23.105:40000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players It holds 200 slots.
ts20
Group limit Team size is capped at 20.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^s
Softcore Part of the inventory stays with you on death, under Facepunch's easier mode.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia Its browser listing sits under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.