Server profile · EA
测试
Online, with 0 of 100 players on; ranked #1,534 of every public Rust server, the top 7%. It last wiped 6d ago.
Online EA 202.189.11.108:10040 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 7% of all ranked servers, top 29% in EA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 18, 32 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 05:39 UTC6d ago | 18 | – | running | 3 |
| Tue 20 Oct, 00:07 UTC9d ago | 20 | held half | 3.2 days | 0 |
| Thu 8 Oct, 23:30 UTC20d ago | 14 | halved by day 3 | 11 days | 0 |
| Thu 1 Oct, 23:57 UTC FW27d ago | 17 | halved by day 5 | 7 days | 0 |
| Fri 25 Sep, 00:18 UTC34d ago | 20 | halved by day 3 | 7 days | 2 |
| Thu 17 Sep, 23:29 UTC41d ago | 18 | halved by day 6 | 7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at 测试?
At their busiest, its recent wipes drew 17 players on average. 32 hours into the latest wipe, the crowd on the server reached its peak. In 20% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 4.
When does 测试 wipe, and how often?
The only wipe on 测试 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 6 days 13 hours have passed since its current world was created. Wipes run monthly, as its tags say.
About the server
What does performance look like on 测试?
Average server fps over the last 48 hours was 49, with a floor of 33. Buildings, deployables and the rest took the entity count as high as 120,310. It drew as much as 4,218 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does 测试 currently run?
Running on Windows, 测试 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for 测试, and is it online?
测试 is currently reachable and online. The uptime it reports puts the last restart at about 12 hours ago. It spent 162 of the last 7 full days' 168 hours up, 96% of the time. On 17 September 2026 is when Rust Insights first saw it.
What location is listed for 测试?
The EA tag is how 测试 places itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 202.189.11.108:10040.
Server tags
What is meant by each tag on 测试?
When the game's server browser reads 测试, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): It holds 100 slots; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): Its browser listing sits under East Asia. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does 测试 appear?
The Rust Insights lists that carry 测试 are Best Rust community servers and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player counts
How many players are on 测试 right now, and how does that number move?
At the time of this refresh, 测试 holds 0 players on 100 slots. Over the past week it peaked at 18 and averaged 4 players. Look at the last 48 hours and the peak hour is 01:00 UTC, at 5 players on average.
Where does 测试 sit in the rankings?
In Asia, 测试 is #156; across all ranked servers it is #1,534 on seven-day player hours, in the top 7%.
Map and rules
What settings and rules apply on 测试?
Nothing about gather rate is given in the name of 测试. The group cap stands at 6 players. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. It runs plugins, Oxide of them. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.
Which map is live on 测试?
Size 4,250 and seed 1482314174 define the procedural map on 测试, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join 测试?
To connect, start Rust and enter client.connect 202.189.11.108:10040 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.