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Rust Insights

Server profile

[SEA] Rusty Indonesia

Online, with 0 of 60 players on; ranked #1,128 of every public Rust server, the top 5%. It last wiped 7d ago.

Filed under vanillaoxide
Launch Rust and join Website
0/ 60 players now 0% full
87-day averagepeak 20
#1,128ranktop 5%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152001:0010:0020:0005:0014:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040001:0010:0020:0005:0014:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.8 days usual gap between real wipes
60% on rhythm of its recent wipes
22 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctFri 16 OctSat 10 Oct
010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 14, 22 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:28 UTC7d ago 14 – running 3
Fri 16 Oct, 14:04 UTC13d ago 23 halved by day 4 6.2 days 5
Sat 10 Oct, 18:14 UTC19d ago 29 halved by day 4 5.8 days 4
Thu 1 Oct, 18:06 UTC FW28d ago 12 halved by day 6 9 days 4
Wed 30 Sep, 01:15 UTC29d ago 12 – 1.7 days 0
Thu 24 Sep, 07:08 UTC35d ago 40 halved by day 2 5.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 『二次元』|10.30号|新开|六人|新手乐园EA · groups of 6 · weekly · 16 on average42/200
  2. 『百威』无商城|无权|六人|10.29号14:00清档EA · groups of 6 · biweekly · 14 on average13/100
  3. [JP]初心者 | momoserver | 10/16 | PVPEA · groups of 6 · biweekly · 7 on average0/60
  4. 测试EA · groups of 6 · monthly · 4 on average0/100
  5. 【萌新】原倍|10.27档|萌新|纯净|无权EA · groups of 6 · monthly · 3 on average0/100
  6. 红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 9 on average0/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at [SEA] Rusty Indonesia?

At their busiest, its recent wipes drew 22 players on average. 22 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 4.

On what schedule does [SEA] Rusty Indonesia wipe?

No next wipe can be predicted for [SEA] Rusty Indonesia, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 7 days 6 hours have passed since its current world was created.

Server details

How well does [SEA] Rusty Indonesia perform?

Average server fps over the last 48 hours was 189, with a floor of 134. The world held a peak of 83,192 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,995 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [SEA] Rusty Indonesia?

Rust network protocol 2635 and build 168909 on Windows is what [SEA] Rusty Indonesia runs. The same protocol is required to join, and Steam takes care of updating it.

Has [SEA] Rusty Indonesia stayed online, and is it up now?

[SEA] Rusty Indonesia is currently reachable and online. About 50 minutes ago is when it last restarted, judged from the uptime it reports. It spent 143 of the last 7 full days' 168 hours up, 85% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does [SEA] Rusty Indonesia sit?

The name of [SEA] Rusty Indonesia points to Asia, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 139.99.113.100:28310 is where it answers.

Server tags

How should you read the tags listed for [SEA] Rusty Indonesia?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots in total; ts6 (Group limit): A team holds 6 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod) are what [SEA] Rusty Indonesia publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does [SEA] Rusty Indonesia turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [SEA] Rusty Indonesia are Best Rust community servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on [SEA] Rusty Indonesia right now, and how does that number move?

Of its 60 slots, [SEA] Rusty Indonesia currently has 0 filled. A weekly average of 8 players goes with a peak of 20. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 18 players.

Where does [SEA] Rusty Indonesia sit in the rankings?

On player hours for the last seven days, [SEA] Rusty Indonesia sits at #1,128, inside the top 5% of ranked servers.

Settings and rules

What settings and rules apply on [SEA] Rusty Indonesia?

Nothing about gather rate is given in the name of [SEA] Rusty Indonesia. Up to 6 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

What is the map on [SEA] Rusty Indonesia?

[SEA] Rusty Indonesia runs a procedural map of size 3,500 with seed 1203142006, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join [SEA] Rusty Indonesia?

Type client.connect 139.99.113.100:28310 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://discord.com/invite/5yXprK3Fss.

The small print

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,^v,gmrust,cs168909,ts6,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players 60 slots in total.
ts6
Group limit A team holds 6 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.