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Rust Insights

Server profile · OC

(DEV) Rustron Mini PVE (testing)

Online, with 0 of 100 players on; ranked #8,528 of every public Rust server, the top 38%. It last wiped 28d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak 1
#8,528ranktop 38% · #154 in OC
28d agolast wipemonthly schedule
6d 16hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75103:0010:0017:0000:0017:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020003:0010:0017:0000:0017:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 38% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

0.9 days usual gap between real wipes
67% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:18 UTC FW28d ago 1 – running 0
Wed 30 Sep, 22:10 UTC29d ago 1 – 1 days 0
Tue 29 Sep, 23:39 UTC30d ago 1 – 0.9 days 0
Tue 29 Sep, 05:00 UTC30d ago 1 – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average14/200
  2. [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average6/200
  3. [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average7/100
  4. BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average0/50
  5. [AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average1/50
  6. [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average2/30

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does (DEV) Rustron Mini PVE (testing) look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does (DEV) Rustron Mini PVE (testing) wipe?

Each month (DEV) Rustron Mini PVE (testing) wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 28 days 5 hours ago. Its tags state a monthly wipe schedule.

Server details

Does (DEV) Rustron Mini PVE (testing) hold a steady frame rate?

Server fps averaged 94 over 48 hours; the lowest reading was 45. Buildings, deployables and the rest took the entity count as high as 93,173. The highest memory figure was 3,948 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is (DEV) Rustron Mini PVE (testing) on?

Running on Windows, (DEV) Rustron Mini PVE (testing) is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is (DEV) Rustron Mini PVE (testing), and is it up at the moment?

Right now (DEV) Rustron Mini PVE (testing) is up and running. Going by the uptime figure it gives, its last restart was around 12 hours ago. The last 7 full days gave 157 of 168 hours up, or 93% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for (DEV) Rustron Mini PVE (testing)?

With its OC tag, (DEV) Rustron Mini PVE (testing) lists itself in Oceania. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 202.137.160.179:28015.

Server tags

How should you read the tags listed for (DEV) Rustron Mini PVE (testing)?

When the game's server browser reads (DEV) Rustron Mini PVE (testing), it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): The server browser files this server under Oceania. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does (DEV) Rustron Mini PVE (testing) appear?

These Rust Insights lists include (DEV) Rustron Mini PVE (testing): Oceania Rust servers, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on (DEV) Rustron Mini PVE (testing) right now?

(DEV) Rustron Mini PVE (testing) shows 0 players at the moment, against 100 slots. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 12:00 UTC, at 1 players on average.

How does (DEV) Rustron Mini PVE (testing) compare with other Rust servers in the ranking?

On the seven-day player-hours measure, (DEV) Rustron Mini PVE (testing) is #8,528, in the top 38% of all ranked servers and #154 in Oceania.

Settings and rules

How is (DEV) Rustron Mini PVE (testing) configured, and what rules apply?

Nothing about gather rate is given in the name of (DEV) Rustron Mini PVE (testing). Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on (DEV) Rustron Mini PVE (testing)?

(DEV) Rustron Mini PVE (testing) runs a procedural map of size 5,000 with seed 2078740279, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.

Join

How can you get onto (DEV) Rustron Mini PVE (testing)?

Type client.connect 202.137.160.179:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://rustron.tebex.io/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

OC
Oceania The server browser files this server under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.