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Rust Insights

Server profile

RustForActualNoobs

Online, with 0 of 5 players on; ranked #8,404 of every public Rust server, the top 38%. It last wiped 2d ago.

Filed under moddedoxide
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak 2
#8,404ranktop 38%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040006:0015:0000:0009:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Note: Top 38% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.5 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 27 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:57 UTC2d ago 2 – running 0
Mon 19 Oct, 12:33 UTC9d ago 2 halved by day 1 7.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 152 on average44/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average18/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does RustForActualNoobs look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 1 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

How often does RustForActualNoobs wipe, and on which day?

Its rhythm cannot be read yet: RustForActualNoobs has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 2 days 4 hours ago.

Server details

Does RustForActualNoobs hold a steady frame rate?

The 48-hour average for server fps is 239, and 209 was the lowest seen. The world held a peak of 18,305 entities, counting buildings, deployables and all the rest. The highest memory figure was 1,359 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on RustForActualNoobs?

Rust network protocol 2635 and build 168909 on Linux is what RustForActualNoobs runs. Joining needs your game on the same protocol, which Steam updates for you.

Has RustForActualNoobs stayed online, and is it up now?

RustForActualNoobs is currently reachable and online. The uptime it reports puts the last restart at about 29 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 19 October 2026.

What location is listed for RustForActualNoobs?

There is no region published for RustForActualNoobs. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 2.56.164.109:28015.

Server tags

Which meanings sit behind the tags on RustForActualNoobs?

The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what RustForActualNoobs publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does RustForActualNoobs turn up among the Rust Insights lists and filters?

RustForActualNoobs appears among the following Rust Insights lists: Rust servers tagged for new players and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population history

What does the population of RustForActualNoobs look like?

RustForActualNoobs shows 0 players at the moment, against 5 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 22:00 UTC, averaging 0 players.

How does RustForActualNoobs compare with other Rust servers in the ranking?

Player hours over seven days put RustForActualNoobs at #8,404, within the top 38% of the ranked field.

Rules and settings

What are the settings and rules for RustForActualNoobs?

The name of RustForActualNoobs does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on RustForActualNoobs?

RustForActualNoobs runs a procedural map of size 2,000 with seed 473277061, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto RustForActualNoobs?

Open the console with F1 in Rust and enter client.connect 2.56.164.109:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.