Server profile
Rustoria.co - US Small Preview Server (Map #1)
Online, with 0 of ? players on; ranked #15,412 of every public Rust server, the top 69%. It last wiped 2d ago.
Online 2.31.77.97:28010 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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- Zombie Land PVE Monthly | Raids | Skills | Custom Maps34/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Rustoria.co - US Small Preview Server (Map #1) wipe, and on which day?
The record of Rustoria.co - US Small Preview Server (Map #1)'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 2 days 11 hours ago.
About the server
How well does Rustoria.co - US Small Preview Server (Map #1) perform?
Server fps averaged 30 over 48 hours; the lowest reading was 30. Buildings, deployables and the rest took the entity count as high as 57,465. Memory use peaked at 1,878 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Rustoria.co - US Small Preview Server (Map #1) currently run?
Running on Linux, Rustoria.co - US Small Preview Server (Map #1) is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Rustoria.co - US Small Preview Server (Map #1), and is it up at the moment?
At the time of this check Rustoria.co - US Small Preview Server (Map #1) is online. Going by the uptime figure it gives, its last restart was around 2 days 9 hours ago. The last 2 full days gave 48 of 48 hours up, or 100% of the time. On 25 October 2026 is when Rust Insights first saw it.
Where does Rustoria.co - US Small Preview Server (Map #1) run from?
No region tag comes from Rustoria.co - US Small Preview Server (Map #1), though the name suggests North America. Rust Insights reports the location a server declares, not the physical place of the machine. 2.31.77.97:28010 is where it answers.
Server tags
Which meanings sit behind the tags on Rustoria.co - US Small Preview Server (Map #1)?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^p (PvE): The world is the threat here, since players do not fight one another; builds (Build server): Design and practise your bases here; creative (Creative): No gathering is needed; you build whatever you want in this sandbox; training (Combat training): Practise aim and PvP here, and the loot is provided; modded (Modded): Modded is its listing, because plugins or settings change how the game plays are what Rustoria.co - US Small Preview Server (Map #1) publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Rustoria.co - US Small Preview Server (Map #1)?
These Rust Insights lists include Rustoria.co - US Small Preview Server (Map #1): Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on Rustoria.co - US Small Preview Server (Map #1) right now, and how does that number move?
At this moment, Rustoria.co - US Small Preview Server (Map #1) shows 0 players. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does Rustoria.co - US Small Preview Server (Map #1) place?
Player hours over seven days put Rustoria.co - US Small Preview Server (Map #1) at #15,412, within the top 69% of the ranked field.
Rules and settings
What settings and rules apply on Rustoria.co - US Small Preview Server (Map #1)?
The name of Rustoria.co - US Small Preview Server (Map #1) does not state a gather rate. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Anti-cheat: VAC, from Valve, is on.
What is the map on Rustoria.co - US Small Preview Server (Map #1)?
Rustoria.co - US Small Preview Server (Map #1) runs a procedural map of size 3,100 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.
Join
How can you get onto Rustoria.co - US Small Preview Server (Map #1)?
Open the console with F1 in Rust and enter client.connect 2.31.77.97:28010. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.