Skip to the story

Live edition34,284 playing on 11,672 servers

Rust Insights

Server profile

Rustoria.co - US Long Preview Server (Map #4)

Offline, with 0 of ? players on; ranked #16,599 of every public Rust server, the top 70%. It last wiped 27d ago.

Filed under moddedpve
Launch Rust and join
0/ ? players now
07-day averagepeak –
#16,599ranktop 70%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days usual gap between real wipes
50% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:33 UTC27d ago 0 – running 0
Wed 30 Sep, 23:23 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 17:10 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 09:31 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 23:24 UTC29d ago 0 – 0.4 days 0
Tue 29 Sep, 14:32 UTC29d ago 0 – 0.4 days 0
Tue 29 Sep, 08:17 UTC29d ago 0 – 0.3 days 0
Tue 29 Sep, 01:34 UTC30d ago 0 – 0.3 days 0
Mon 28 Sep, 18:16 UTC30d ago 0 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average260/2000
  2. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average127/200
  3. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average57/200
  4. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average38/200
  5. Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 34 on average22/200
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average43/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Rustoria.co - US Long Preview Server (Map #4), what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Rustoria.co - US Long Preview Server (Map #4) wipe?

Rustoria.co - US Long Preview Server (Map #4) wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 19 hours ago.

Server

What Rust version is live on Rustoria.co - US Long Preview Server (Map #4)?

The Rust build is network protocol 2634 and build 166461, running on Linux, for Rustoria.co - US Long Preview Server (Map #4). The same protocol is required to join, and Steam takes care of updating it.

How reliable is Rustoria.co - US Long Preview Server (Map #4), and is it up at the moment?

Offline at the moment, Rustoria.co - US Long Preview Server (Map #4) was last seen 27 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 28 September 2026.

In which location does Rustoria.co - US Long Preview Server (Map #4) sit?

Rustoria.co - US Long Preview Server (Map #4) publishes no region tag, but North America is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 2.28.139.139:28010.

Tags

What is meant by each tag on Rustoria.co - US Long Preview Server (Map #4)?

The tags gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166461 (Build): It runs game build 166461; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^p (PvE): Danger comes from the world, not from other players; builds (Build server): Base design and practice are the point; creative (Creative): No gathering is needed; you build whatever you want in this sandbox; training (Combat training): Practise aim and PvP here, and the loot is provided; modded (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rustoria.co - US Long Preview Server (Map #4) publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Rustoria.co - US Long Preview Server (Map #4) turn up among the Rust Insights lists and filters?

These Rust Insights lists include Rustoria.co - US Long Preview Server (Map #4): Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player counts

What does the population of Rustoria.co - US Long Preview Server (Map #4) look like?

The last time Rustoria.co - US Long Preview Server (Map #4) was seen online was 27 days 19 hours ago, and it is offline now.

How does Rustoria.co - US Long Preview Server (Map #4) compare with other Rust servers in the ranking?

On player hours for the last seven days, Rustoria.co - US Long Preview Server (Map #4) sits at #16,599, inside the top 70% of ranked servers.

Map and rules

How is Rustoria.co - US Long Preview Server (Map #4) configured, and what rules apply?

The name of Rustoria.co - US Long Preview Server (Map #4) does not state a gather rate. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Anti-cheat: VAC, from Valve, is on.

What is the map on Rustoria.co - US Long Preview Server (Map #4)?

Rustoria.co - US Long Preview Server (Map #4) runs a procedural map of size 4,750 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

What is the way to join Rustoria.co - US Long Preview Server (Map #4)?

Open the console with F1 in Rust and enter client.connect 2.28.139.139:28010. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166461,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players 0 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs166461
Build It runs game build 166461.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Gameplay

^p
PvE Danger comes from the world, not from other players.
builds
Build server Base design and practice are the point.
creative
Creative No gathering is needed; you build whatever you want in this sandbox.
training
Combat training Practise aim and PvP here, and the loot is provided.

Mods and access

modded
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.