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Rust Insights

Server profile

Rustoria.co - US Long Preview Server (Map #1)

Offline, with 0 of ? players on; ranked #16,537 of every public Rust server, the top 70%. It last wiped 26d ago.

Filed under moddedpve
Launch Rust and join
0/ ? players now
07-day averagepeak –
#16,537ranktop 70%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days usual gap between real wipes
50% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:29 UTC26d ago 0 – running 0
Wed 30 Sep, 23:18 UTC26d ago 0 – 0.3 days 0
Wed 30 Sep, 17:03 UTC27d ago 0 – 0.3 days 0
Wed 30 Sep, 09:26 UTC27d ago 0 – 0.3 days 0
Tue 29 Sep, 23:26 UTC27d ago 0 – 0.4 days 0
Tue 29 Sep, 14:33 UTC28d ago 0 – 0.4 days 0
Tue 29 Sep, 08:24 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 01:25 UTC28d ago 1 – 0.3 days 0
Mon 28 Sep, 18:13 UTC29d ago 1 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average222/2000
  2. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 95 on average97/200
  3. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average38/200
  4. Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 40 on average23/200
  5. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 40 on average35/200
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average22/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Rustoria.co - US Long Preview Server (Map #1)?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does Rustoria.co - US Long Preview Server (Map #1) wipe?

No next wipe can be predicted for Rustoria.co - US Long Preview Server (Map #1), which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 5 hours have passed since its current world was created.

Server

What Rust version is live on Rustoria.co - US Long Preview Server (Map #1)?

Rust network protocol 2634 and build 166472 on Linux is what Rustoria.co - US Long Preview Server (Map #1) runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Rustoria.co - US Long Preview Server (Map #1) stayed online, and is it up now?

The last sighting of Rustoria.co - US Long Preview Server (Map #1) was 26 days 5 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 28 September 2026.

Where does Rustoria.co - US Long Preview Server (Map #1) run from?

Rustoria.co - US Long Preview Server (Map #1) publishes no region tag, but North America is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. 2.28.136.236:28010 is where it answers.

Lists and tags

Which meanings sit behind the tags on Rustoria.co - US Long Preview Server (Map #1)?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166472 (Build): The game build is 166472; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^p (PvE): The world is the threat here, since players do not fight one another; builds (Build server): Use it to design bases and practise builds; creative (Creative): A sandbox: nothing is gathered and you build freely; training (Combat training): A training ground for aim and PvP, with loot given out; modded (Modded): The game is changed by plugins or settings, placing it under Modded are what Rustoria.co - US Long Preview Server (Map #1) publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Rustoria.co - US Long Preview Server (Map #1) appear?

The Rust Insights lists that carry Rustoria.co - US Long Preview Server (Map #1) are Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

What does the population of Rustoria.co - US Long Preview Server (Map #1) look like?

The last time Rustoria.co - US Long Preview Server (Map #1) was seen online was 26 days 5 hours ago, and it is offline now.

Where does Rustoria.co - US Long Preview Server (Map #1) sit in the rankings?

The player-hours ranking for the last seven days puts Rustoria.co - US Long Preview Server (Map #1) at #16,537, among the top 70% of all ranked servers.

Rules and settings

What settings and rules apply on Rustoria.co - US Long Preview Server (Map #1)?

No gather rate appears in the name of Rustoria.co - US Long Preview Server (Map #1). No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. The server has Valve's VAC anti-cheat switched on.

What is the map on Rustoria.co - US Long Preview Server (Map #1)?

Rustoria.co - US Long Preview Server (Map #1) runs a procedural map of size 4,750 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

How to join

What is the way to join Rustoria.co - US Long Preview Server (Map #1)?

Open the console with F1 in Rust and enter client.connect 2.28.136.236:28010. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166472
Build The game build is 166472.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.
builds
Build server Use it to design bases and practise builds.
creative
Creative A sandbox: nothing is gathered and you build freely.
training
Combat training A training ground for aim and PvP, with loot given out.

Mods and access

modded
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.