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Rust Insights

Server profile

Rustoria.co - US Small Preview Server (Map #1)

Offline, with 0 of ? players on; ranked #16,084 of every public Rust server, the top 69%. It last wiped 26d ago.

Filed under moddedpve
Launch Rust and join
0/ ? players now
07-day averagepeak –
#16,084ranktop 69%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days usual gap between real wipes
62% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 15:39 UTC26d ago 0 – running 0
Thu 1 Oct, 07:22 UTC27d ago 0 – 0.3 days 0
Wed 30 Sep, 23:17 UTC27d ago 0 – 0.3 days 0
Wed 30 Sep, 17:05 UTC27d ago 0 – 0.3 days 0
Wed 30 Sep, 10:54 UTC28d ago 1 – 0.3 days 0
Wed 30 Sep, 02:33 UTC28d ago 1 – 0.3 days 0
Tue 29 Sep, 20:29 UTC28d ago 1 – 0.3 days 0
Tue 29 Sep, 13:51 UTC28d ago 1 – 0.3 days 0
Tue 29 Sep, 07:02 UTC29d ago 1 – 0.3 days 0
Tue 29 Sep, 00:08 UTC29d ago 1 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average108/2000
  2. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average37/200
  3. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average33/200
  4. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 40 on average22/200
  5. Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 37 on average9/200
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average12/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Rustoria.co - US Small Preview Server (Map #1)?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does Rustoria.co - US Small Preview Server (Map #1) wipe, and on which day?

Rustoria.co - US Small Preview Server (Map #1) wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 21 hours have passed since its current world was created.

Server details

What Rust version is live on Rustoria.co - US Small Preview Server (Map #1)?

The Rust build is network protocol 2634 and build 166493, running on Linux, for Rustoria.co - US Small Preview Server (Map #1). The same protocol is required to join, and Steam takes care of updating it.

Has Rustoria.co - US Small Preview Server (Map #1) stayed online, and is it up now?

The last sighting of Rustoria.co - US Small Preview Server (Map #1) was 26 days 19 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 28 September 2026.

Where does Rustoria.co - US Small Preview Server (Map #1) run from?

Rustoria.co - US Small Preview Server (Map #1) publishes no region tag, but North America is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 2.28.136.169:28010.

Tags

Which meanings sit behind the tags on Rustoria.co - US Small Preview Server (Map #1)?

These tags come from Rustoria.co - US Small Preview Server (Map #1) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166493 (Build): Build 166493 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting; the world itself is the danger; builds (Build server): Base design and practice are the point; creative (Creative): A sandbox: nothing is gathered and you build freely; training (Combat training): A training ground for aim and PvP, with loot given out; modded (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Rustoria.co - US Small Preview Server (Map #1) turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Rustoria.co - US Small Preview Server (Map #1) are Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population history

What does the population of Rustoria.co - US Small Preview Server (Map #1) look like?

Rustoria.co - US Small Preview Server (Map #1) is offline at the moment; the last sighting was 26 days 19 hours ago.

In the ranking of Rust servers, where does Rustoria.co - US Small Preview Server (Map #1) place?

The player-hours ranking for the last seven days puts Rustoria.co - US Small Preview Server (Map #1) at #16,084, among the top 69% of all ranked servers.

Rules and settings

What are the settings and rules for Rustoria.co - US Small Preview Server (Map #1)?

No gather rate appears in the name of Rustoria.co - US Small Preview Server (Map #1). Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. The server has Valve's VAC anti-cheat switched on.

Which map is live on Rustoria.co - US Small Preview Server (Map #1)?

Rustoria.co - US Small Preview Server (Map #1) runs a procedural map of size 3,100 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.

How to join

How can you get onto Rustoria.co - US Small Preview Server (Map #1)?

Type client.connect 2.28.136.169:28010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players It holds 0 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166493
Build Build 166493 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.
builds
Build server Base design and practice are the point.
creative
Creative A sandbox: nothing is gathered and you build freely.
training
Combat training A training ground for aim and PvP, with loot given out.

Mods and access

modded
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.