Server profile
Local Test
Online, with 1 of 50 players on; ranked #6,768 of every public Rust server, the top 30%. It makes a new world every few hours rather than wiping.
Online 2.26.250.204:28115 checked 1h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 30% of all ranked servers, and #291 of the duo servers (top 69%). Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:41 UTC8h ago | – | – | – | 1 |
| Tue 27 Oct, 23:15 UTC19h ago | – | – | – | 1 |
| Tue 27 Oct, 21:05 UTC21h ago | – | – | – | 1 |
| Tue 27 Oct, 19:09 UTC23h ago | – | – | – | 1 |
| Thu 22 Oct, 21:34 UTC5d ago | 1 | – | 4.9 days | 0 |
| Thu 22 Oct, 15:50 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 09:52 UTC6d ago | 1 | – | 0.5 days | 0 |
| Wed 14 Oct, 16:00 UTC14d ago | 1 | held half | 7.7 days | 1 |
| Sun 11 Oct, 21:10 UTC16d ago | 1 | held half | 2.8 days | 1 |
| Sat 10 Oct, 15:44 UTC18d ago | 1 | – | 1.2 days | 0 |
| Fri 9 Oct, 19:25 UTC18d ago | 1 | – | 0.8 days | 1 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Local Test wipe?
A new world arrives every few hours on Local Test, and because no wipe schedule is kept, none of those resets counts as a wipe.
Server
Which Rust version is Local Test on?
Running on Windows, Local Test is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has Local Test stayed online, and is it up now?
Right now Local Test is up and running. It spent 29 of the last 7 full days' 168 hours up, 17% of the time. The first record Rust Insights has of it is 18 September 2026.
In which location does Local Test sit?
A region is not published by Local Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 2.26.250.204:28115.
Lists and tags
How should you read the tags listed for Local Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts2 (Group limit): A team holds 2 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Local Test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Local Test appear?
These Rust Insights lists include Local Test: Duo servers: group limit 2 and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours.
Player counts
What does the population of Local Test look like?
Local Test shows 1 players at the moment, against 50 slots. Over the past week it peaked at 1 and averaged 1 players. Its strongest hour in the past 48 was 20:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does Local Test place?
On player hours for the last seven days, Local Test sits at #6,768, inside the top 30% of ranked servers. The duo ranking places it at #291.
Rules and settings
What settings and rules apply on Local Test?
The name of Local Test does not state a gather rate. Groups are capped at 2 players under the name duo. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Local Test?
The map on Local Test is procedural and the game generates it.
How to join
How can you get onto Local Test?
To connect, start Rust and enter client.connect 2.26.250.204:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.