Server profile
RaidLab
Online, with 200 of 50 players on; ranked #715 of every public Rust server, the top 3%. It makes a new world every few hours rather than wiping.
Online 87.210.143.224:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 3% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 01:17 UTC1d ago | – | – | – | 0 |
| Fri 23 Oct, 01:59 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 01:43 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 01:17 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 01:08 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 00:48 UTC6d ago | – | – | – | 100 |
| Fri 23 Oct, 00:37 UTC6d ago | – | – | – | 20 |
| Thu 22 Oct, 23:57 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 17:58 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 17:48 UTC6d ago | – | – | – | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does RaidLab wipe?
A new world arrives every few hours on RaidLab, and because no wipe schedule is kept, none of those resets counts as a wipe.
About the server
On what version does RaidLab currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for RaidLab. The same protocol is required to join, and Steam takes care of updating it.
Has RaidLab stayed online, and is it up now?
At the time of this check RaidLab is online. The last 7 full days gave 102 of 168 hours up, or 61% of the time. The first record Rust Insights has of it is 15 September 2026.
In which location does RaidLab sit?
There is no region published for RaidLab. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 87.210.143.224:28015.
Server tags
How should you read the tags listed for RaidLab?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon are what RaidLab publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RaidLab appear?
The Rust Insights lists that carry RaidLab are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 200; Average players: 25+ on average.
Population
How many players are on RaidLab right now?
At the time of this refresh, RaidLab holds 200 players on 50 slots. A weekly average of 26 players goes with a peak of 201. Look at the last 48 hours and the peak hour is 02:00 UTC, at 200 players on average.
In the ranking of Rust servers, where does RaidLab place?
On player hours for the last seven days, RaidLab sits at #715, inside the top 3% of ranked servers.
Rules and settings
What settings and rules apply on RaidLab?
Nothing about gather rate is given in the name of RaidLab. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is off.
Which map is live on RaidLab?
A procedural map, generated by the game, is what RaidLab runs.
Join
How do you connect to RaidLab?
Type client.connect 87.210.143.224:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Expect a queue: it is full at the moment.