Skip to the story

Live edition35,310 playing on 11,605 servers

Rust Insights

Server profile · NA · us1

HNC Rust Test Server - Invite Only

Online, with 0 of 50 players on; ranked #13,146 of every public Rust server, the top 59%. It last wiped 29d ago.

Filed under moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#13,146ranktop 59% · #1425 in NA
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608005:0014:0023:0008:0017:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.2 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 20:50 UTC29d ago 1 – running 0
Sun 27 Sep, 16:27 UTC30d ago 1 – 1.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average235/2000
  2. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 98 on average114/200
  3. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average45/200
  4. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average47/200
  5. Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 38 on average22/200
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average45/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at HNC Rust Test Server - Invite Only?

Recent wipes peaked at 1 players on average. 1 hours after the latest wipe, the crowd peaked.

On what schedule does HNC Rust Test Server - Invite Only wipe?

Too few wipes are on record for HNC Rust Test Server - Invite Only to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 29 days 4 hours ago.

Server details

How well does HNC Rust Test Server - Invite Only perform?

Average server fps over the last 48 hours was 52, with a floor of 4. Buildings, deployables and the rest took the entity count as high as 139,959. The highest memory figure was 5,760 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on HNC Rust Test Server - Invite Only?

Running on Linux, HNC Rust Test Server - Invite Only is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for HNC Rust Test Server - Invite Only, and is it online?

HNC Rust Test Server - Invite Only is currently reachable and online. The uptime it reports puts the last restart at about 2 hours ago. The last 7 full days gave 165 of 168 hours up, or 98% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does HNC Rust Test Server - Invite Only sit?

Its region code is us1, and HNC Rust Test Server - Invite Only lists itself in North America using its NA tag. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 198.254.93.12:28015.

Lists and tags

What is meant by each tag on HNC Rust Test Server - Invite Only?

When the game's server browser reads HNC Rust Test Server - Invite Only, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rus1 (Region code): The region code reads us1; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Find it in the browser under North America; rustmaps (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who is behind HNC Rust Test Server - Invite Only?

The same operator probably runs them: HNC Rust Test Server - Invite Only publishes a hncrust.com hostname, and so do 2 other servers we track.

Where does HNC Rust Test Server - Invite Only turn up among the Rust Insights lists and filters?

These Rust Insights lists include HNC Rust Test Server - Invite Only: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on HNC Rust Test Server - Invite Only right now, and how does that number move?

HNC Rust Test Server - Invite Only shows 0 players at the moment, against 50 slots. A weekly average of 0 players goes with a peak of 1.

How does HNC Rust Test Server - Invite Only compare with other Rust servers in the ranking?

In North America, HNC Rust Test Server - Invite Only is #1,425; across all ranked servers it is #13,146 on seven-day player hours, in the top 59%.

Map and rules

What settings and rules apply on HNC Rust Test Server - Invite Only?

The name of HNC Rust Test Server - Invite Only does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on HNC Rust Test Server - Invite Only?

A custom map of size 4,750 is in use on HNC Rust Test Server - Invite Only; download its published file from this page.

How to join

How can you get onto HNC Rust Test Server - Invite Only?

To connect, start Rust and enter client.connect 198.254.93.12:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://hncrust.com.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$rus1,v2635,NA,^p,gmvanilla,cs168909,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$rus1
Region code The region code reads us1.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Find it in the browser under North America.

Other

rustmaps
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.